Paladin
Base Class: Paladin

This type of Paladin believe in taking out their foes before the enemies know that they are there. To them, this is the best way to take an enemy out, not just because it is quick and simple, but because it saves the enemy from suffering.

Channel Divinity

When you take this oath at 3rd level, you gain the following two Channel Divinity options.

Sacred Accuracy. As a bonus action, you can imbue any ranged weapon that you are holding with superhuman accuracy. For 1 minute, any ammunition fired from the weapon is considered magical, you add your charisma modifier to attack rolls.

You can end this effect on your turn as part of any other action. If you are no longer holding or carrying this weapon, or if you fall unconscious, this effect ends.

Magical Stealth. As a bonus action, you can become more stealthy using the power of your deities. For 1 minute, you add your charisma modifier to your stealth checks.

You can end this effect on your turn as part of any other action.

Oath Spells

You gain oath spells at the paladin levels listed.

Divine Sniper Spells

Fighting Style Replacement

You can choose to replace one of your fighting styles to replace it with the archery fighting style (You gain a +2 bonus to attack rolls you make with ranged weapons).

Aura of Accuracy

Starting at 7th level creatures within 10 feet of you (not including you), gain a bonus to ranged weapon attack rolls equal to your Charisma modifier (minimum of +1). A creature can benefit from this feature from only one paladin at a time.

At 18th level, the range of this aura increases to 30 feet.

Holy Nimbleness

Beginning at 15th level, whenever you are hit with an attack from at least 30ft away, you can use your reaction to add your proficiency bonus to your ac.

Apex Predator

At 20th level, you gain the ability to harness incredible hunting capabilities. As an action, you can assume the form of a legendary predator, gaining the following benefits for 1 minute:

• You have resistance to all damage.

• You are always under the effects of the invisibility spell.

• Your melee weapon attacks score a critical hit on a roll of 19 or 20 on the d20.

Previous Versions

Name Date Modified Views Adds Version Actions
3/10/2020 5:30:40 PM
9
7
1
Coming Soon

Comments

Posts Quoted:
Reply
Clear All Quotes