Warlock
Base Class: Warlock

Your patron is a being that lives outside the universe in the Void that encompasses everything. These beings of immense power hold reality warping abilities but with which they create their own domains floating in the endless dark. The Voidkin don't always grant there power to people with a requirement attached. Sometimes they merely wish to be amused bored with their lives of guaranteed success and perfection. What the Voidkin yearn to see more than anything else is an imperfect world where the fate of events is not predetermined. 

Balance of Fate

Your patron gains you the reality warping ability to change the probabilities of outcomes. You may your reaction to give yourself advantage on an attack, skill or ability roll or give a creature disadvantage on an attack, ability or skill roll they make against you such as an insight check, perception check or attack roll. When you use this feature you may not use it again until you complete a long rest.

Manipulate The Elements

You gain the reality warping ability to control elements of spells. When targeted by a spell that deals a damage type other than piercing, bludgeoning and slashing damage you can change the damage type to any damage type other than bludgeoning, piercing or slashing. You gain resistance to that damage type until the end of your next turn. You must complete a short or long rest before you can use this feature again.

Fates Charm

You patron grants you the ability to till the odds in your favour. You may add your charisma modifier to your initiative and your AC while you aren't wearing armour

Voidbringer

You use the Voidkin's reality warping ability to bring a part of the Void to you. As an action you choose a 15ft cube within 60ft that you can see to summon the void to. The void is in complete magical darkness. Anyone who starts their turn in the void loses all magical abilities as if dispel magic has been cast on them and takes 4d6 dark damage. If a creature moves through the void they take 2d6 dark damage per 5ft of movement spent within the void. After you use this feature you must use a long rest before you can use it again.