Base Class: Sorcerer
Some Sorcerers aren't complacent with having magic without proper training. A Honed soul is a Sorcerer of any background who trains under wizards to refine their magic and Train to control it. A Sorcerer of the Honed Soul can come from any background but will likely have spent at least a year training under a wizard. This wizard could even be as low as level 1 as it was merely to understand the basics as the difference between the classes begin to blurr.
Wizard Magic
Starting at 1st level, your training allows you to learn spells from the wizard class. When your Spellcasting feature lets you learn or replace a sorcerer can trip or a sorcerer spell of 1st level or higher, you can choose the new spell from the Wizard spell list or the sorcerer spell list. You must otherwise obey all the restrictions for selecting the spell, and it becomes a sorcerer spell for you.
In addition, choose a school of magic you specialize in. You learn an additional spell based on that Specialty, as shown below. It is a sorcerer spell for you, but it doesn’t count against your number of sorcerer spells known. If you later replace this spell, you must replace it with a spell from the wizard spell list from the same school. (I.E. Magic Missile for Scorching ray).
- School : Spell
- Abjuration: Mage Armor
- Conjuration: Find Familiar
- Divination: Detect Magic
- Enchantment: Sleep
- Evocation: Magic Missile
- Illusion: Silent Image
- Necromancy: Cause Fear
- Transmutation: Expeditious Retreat
Ritual Caster
Starting at 1st level, you have learned a number of spells that you can cast as rituals. These spells are written in a ritual book, which you must have in hand while casting one of them.
- When you choose this feature, you acquire a ritual book holding two 1st-level spells of your choice. You must choose your spells from the Wizard's spell list, and the spells you choose must have the ritual tag. Intelligence is the modifier to the spells cast this way.
- If you come across a spell in written form, such as a magical spell scroll or a wizard's spellbook, you might be able to add it to your ritual book. The spell must be on the Sorcerer or Wizard spell list, the spell's level can be no higher than half your level (rounded up), and it must have the ritual tag. The process of copying the spell into your ritual book takes 2 hours per level of the spell, and costs 50 gp per level. The cost represents material components you expend as you experiment with the spell to master it, as well as the fine inks you need to record it. If the spell is of the school you specialized in, it takes half the cost and time to copy it.
Well Studied
Starting at 6th level, after long studying of your magics and how they work, you've learned the ins and out of the arcane. You gain the Arcana skill if you didn't already have it and expertise in the skill if you did.
Also you gain the following meta magic, This does not count against your number of Meta magics known.
- Specialized Spell: At the cost of 2 Sorcerer points, whenever you cast a spell of the school you chose at level 1, that spell is considered to be cast as if it was cast as a spell of one slot higher (up to a maximum of 9th level spell). For example, a first level Specialized Spell Magic Missile launches 4 missiles as if it was a second level spell.
Expert Spellcaster
Starting at 14th level, casting spells from your specialization comes so easily to you that it expends only a fraction of your spellcasting efforts. When you cast a spell of 2nd level or higher that you specialized in at level 1 using a spell slot, you regain one expended spell slot. The slot you regain must be of a level lower than the spell you cast and can’t be higher than 5th level.
Spell Master
At 18th level, you learn the following spell based off your school specialization, learning this spell doesn't count against your number of spells known:
- School : Spell
- Abjuration: Shield
- Conjuration: Grease
- Divination: See Invisibility
- Enchantment: Charm Person
- Evocation: Magic Missile
- Illusion: Mirror Image
- Necromancy: Ray of Sickness
- Transmutation: Knock
If you already know the spell listed, You may select another spell from the same school that you have access through this class. You can cast the spell listed above at it's lowest level without spending a spell slot. You can still cast the spell at a high spell slot using that spell slot as normal.
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