Base Class: Fighter
A female fighter who knows her way around a shield. They can use their shield to not only deflect attacks but to fight back too.
Shield Bash
You have learnt to effectivley use your shield as a weapon. Starting at 3rd level you can use your shield in place of a weapon when you take an attack action. This also applies to two weapon fighting.
Attack bonus is equal to your proficiency bonus + your strewngth modifier.
At 3rd level your shield does 1d6 + your strength modifier bludgeoning damage.
At 11th level your shield does 1d8 + your strength modifier bludgeoning damage.
At 17th level your shield does 1d10 + your strength modifier bludgeoning damage.
Parry
When an enemy misses you with a melee attack you can use your reaction to shield bash them. You must be wielding a shield to use this reaction.
Concussive Blow
Starting at 10th level when you take the Shield Bash action you can attampt to stun your target. They must make a DC 8 + your proficiency + your strength saving throw or be stunned. A creature can remake this save at the end of their turns or when they take damage. Another creature can use an action to help them regain conciousness.
You can use this feature a number of times up to your constitution modfier (minimum 1) per long rest.
Defend
Starting at 15th level you can use your reaction to reduce incoming damage by half your fighter level (rounded up) + the AC provded by your shield. You can use this feature once per short rest.
At 20th level you can use this feature twice per short rest.
Evasive defense
By 18th level you have mastered the art of the shield and more importantly you can effectivly put it between yourself and danger. When you are subjected to an effect that allows you to make a Dexteity saving throw to take only hald damage, you instead take no damage if you succeed on the saving throw, and only half damage if you fail.
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