Base Class: Fighter
The archetypal Vanguard rushes headlong into the fray, engaging multiple enemies at once, forming a one-man barricade. Those who choose the path of the Vanguard are watchful guardians that hold little regard for their own lives.
Front-Line Fighting
When you choose this archetype at 3rd level, your walking speed increases by 10 ft. and when you hit a creature with a melee weapon attack it deals an additional 2 weapon damage for each other hostile creature within 5 ft. of you.
Steadfast Resolve
Starting at 3rd level, if your current hit points are less than half of your hit point maximum, you gain a +1 bonus to your AC.
Veteran Reflexes
At 7th level you gain proficiency in Dexterity saving throws, and you may add your proficiency bonus to initiative rolls.
Improved Second Wind
At 10th level, the number of hit points regained when you use the Second Wind feature increases to 2d10 + twice your fighter level.
Hold the Line
Starting at 15th level, when you make an opportunity attack and hit, you may treat the attack as a critical hit.
Last Stand
Starting at 18th level, when you are reduced to 0 hp and aren't killed outright, you may use your reaction to make 5 melee weapon attacks before falling unconscious. You cannot use this feature again until you finish a long rest.
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