Paladin
Base Class: Paladin

Loyalty. Your word is your bond. Without loyalty, oaths and laws are meaningless.

Duty. Be responsible for your actions and their consequences, protect those entrusted to your care, and obey those who have just authority over you.

Vigilance. The threats you face are cunning, powerful, and subversive. Be ever alert for their corruption.

Courage. You must be willing to do what needs to be done for the sake of order, even in the face of overwhelming odds. If you don’t act, then who will?

Discipline. You are the shield against the endless terrors that lie beyond the stars. Your blade must be forever sharp and your mind keen to survive what lies beyond.

Oath Spells

You gain oath spells at the paladin levels listed.

Oath of the Crown Spells
Paladin Level Spells
3rd sanctuary, expeditious retreat
5th warding bond, blindness/deafness
9th dimension door, spirit guardians
13th beacon of hope, guardian of faith
17th wall of force, antilife shell

Channel Divinity

When you take this oath at 3rd level, you gain the following Channel Divinity options.

Shield of the Innocent. You can use your channel divinity to protect those under your care. As an action you force each creature of your choice that you can see within 30 feet of you to make a Wisdom saving throw. On a failed save, a creature is drawn to you, compelled by your divine demand. For the duration, it has disadvantage on attack rolls against creatures other than you, and must make a Wisdom saving throw each time it attempts to move away from you; if it succeeds on this saving throw, this spell doesn’t restrict it’s movement for that turn.

Watchful Presence. You can use your channel divinity to augment your natural wariness. As a bonus action, you gain advantage on all Wisdom ([skill]perception[skill] and [skill]insight[skill]) checks for the next hour. During this time you also gain a bonus to initiative equal to your wisdom modifier.

 

Aura of Defense

Beginning at 7th level, divine protection emanates from you in a slight shimmer. You and friendly creatures within 10 feet of you gain a +1 to their armor class.

At 18th level, the range of this aura increases to 30 feet.

Shield of Defiance

Starting at 15th level, when an ally within 30ft of you takes damage, you may use your reaction to halve the damage taken. This feature can be used a number of times equal to your wisdom modifier.

Aegis Angel

At 20th level, you can assume the form of an angelic protector. Using your action , you undergo a transformation. For 1 hour, you gain the following benefits

  • Divine light radiats from you in a 30 ft radius.
  • You gain 15ft extra movement when moving towards and ally.
  • Friendly creatures within your Aura of Defense gain resistance to bludgeoning, slashing and piercing damage. They are also able to spend 1 hit dice at the end of each of their turns.

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