Base Class: Sorcerer
While being born in your mother's womb. Your magical source reached out and discovered an entity made of void and stars as its body, eyes glow with pure psychic energy. While this young all you can do is see in your mind as your source communes with this entity not hearing or knowing what conversation is being made. All you see is the entity embracing your source, transforming it into an alike entity has mind eye start to feel heavy and slowly start to close as the source is returns towards all you see is blackness. Then you are to see sparkling of lights on a horizon spreading across it getting more and more intensely brighter, you are born soon after with no memory of it of what happened only a strange feeling deep within the recesses of your subconscious mind.
Graviton Null Star
Graviton Null Star uses the Sorcerer's reaction to generate 4 temporary Sorcery Points(SP) to use to level up any spell of choice without using an actual spell slot. The Sorcerer can use the temporary SP to enhance a spells' level (that isn't a cantrip) by 4 levels. But the spell can not be any of the spells that are higher than the 4th level. This ability can be used again after a short rest and can be used in a total of 3 times gaining an additional one use at levels 1, 8, and 12.
The Voids Caress Power
The Void doesn't aline to good or evil, how you use that power is up to you. You want power you shall have it. If you wish to help another, so be it. Choose from: Uno Psy-Reversal, Peaceful Hurt unto the Void or Omni Magic Barrier. The Sorcerer can change their choice once per day.
Omni Magic Barrier
Your meta magics of the void allows you full control of your shield spell and have it sustained throughout the fight reinforced by your current Cha modifier added to the shield spell's +5 AC and last until dispelled with a bonus action.
The Sorcerer can use its action, bonus action, or reaction to move and expand this barrier in a 20ft radius sphere and move it to another willing creature(s) in the 50ft. of the sorcerer line of sight, pushing hostiles 20ft. away from their targeted ally creature(s) with the Omni barrier from 50ft away. After the attack is absorbed by the barrier it disappears. The sorcerer now has to recast the shield spell once again on self afterward.
If the Sorcerer is within the Omni barrier range when transferring it to another. The sorcerer can spend 2 Sorcery Points every other turn to maintain the shield spell up over the willing creatures but at the cost of not able to do anything else for the duration. While this barrier is up the AC protection is bases only on the sorcerer total AC. Once an attack succeeds the barrier protection the sorcerer must make a constitution check DC=16 to avoid one point of exhaustion if failed and the shield spell has fallen.
Peaceful hurt unto the Void
You channel your Null Star as it opens your mind up to the void and pulls your physical self into the void leaving an outline silhouette constellation from where you were. While in this dimension you are healed and restored back to normal over a short rest as if it was long rest when you are out of combat.
During combat, you and a selected creature that is unconscious with 0 HP within 5 feet of you can slip into the void together to be revived and healed together. While in the void you are out of combat completely and the two of you are healed for 1d8+cha mod+level on the sorcerer's turn. When the unconscious creature becomes conscious on its turn while in the void the creature must make a Con DC 16 save. If failed the creature suffers 2d8 psychic damage as its mind can't handle the vastness of the void and will continue suffering damage each time until saved. If the creature suffers to 0 hp again, as a result, they suffer an automatically failed death save. The creature is healed again on the sorcerer's turn. The sorcerer can pull them out of the void at any time with a bonus action. If saved the creature can add its class constitution die on its turn to heal. Both can stay in the void as long as the sorcerer makes a CON CHECK DC 16 increasing by 1 for every round spent into the void with the other creature. While in the void both communicate telepathically and see each other memories and desires if they so choose ("In space, no one can hear you scream.")both can make physical contact. When both sorcerer and creature return, they return to the same spot where they were before. This ability can only be used once every long rest.
Uno Psy-Reversal
When casting any damaging spell to Psychic Damage instead. Such as Fireball. The Fire damage can be change from fire to psychic damage instead if the creature has resistance to fire or other elements to the spell that is being cast upon it.
Gravitation Control
Every enemy creature in a 60ft. radius are affected 1 in 2 ways.
Accelerated Anti-gravity zone: Creatures fling themselves in random directions away from the sorcerer at double their movement speed and suffer fall damage equal to the distance traveled. If smash into a wall or sturdy obstacle under half their distance travailed they suffer critical damage. Creatures must make a DEX Save of DC 19 and take only half damage.
Gravity Crush: Creatures in the aura are slammed hard with gravity make their movement 0 and must make an STR save of DC19 in order to move at half speed and to make an attack at disadvantage. If the Creatures are wearing any medium to heavy armor or Large size or more they have disadvantages on their STR saving throw for as long as they are within the aura's range.
The Sorcerer must make a Con DC15 check every other turn to maintain this aura can turn it off with a bonus action. This ability can only be used once every long rest.
Zero Point Shift
The Sorcerer is able to compress space and time to use its reactive force to move at light speed to another open location that is a 20ft. cubed in a far off facing location 1D% x 10 miles away or to an already well-known location no matter the distance with the entire party or caravan in a 20.ft x 20ft. cube around the sorcerer in an instant. This ability can only be used three times a day after a long rest.
Previous Versions
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4/3/2020 5:11:14 PM
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Coming Soon
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