Base Class: Barbarian
Sun
uring the pair's courtship, a strange and fateful misunderstanding resulted in the accusation that Helm had stolen Tymora's heart. Helm was subsequently slain in a due
uring the pair's courtship, a strange and fateful misunderstanding resulted in the accusation that Helm had stolen Tymora's heart. Helm was subsequently slain in a due
Blinding Rage
Starting at 3rd level your burning rage turns into a radiant glow. You gain the ability to cast the light spell and when you rage you can choose to emanate bright light up to 30 ft and dim light another 30 ft.
Pool of Light
At 3rd level, you gain a pool d12's equal to half your barbarian level rounded up. while you are raging you can spend a number of these dice equal to your constitution modifier as a bonus action to heal an ally within 60 ft of you. If you make a critical strike against a creature while raging then your pool refills with 1d12. You regain 2d12's at level 9 and 3d12's at lvl14.
Warming Glow
At 6th level, you and everyone within 60ft of you become immune the effects of the cold as referenced in the dungeon manual and you gain a resistance to radiant damage.
Burst of Light
At 10th level, when you successfully make a critical strike you can choose to forgo regaining dice and instead choose to create a burst of light. You can choose to make this light blinding and cause every creature of your choice within 30 ft of you to make a Constitution saving equal to (8+Con Modifier+Prof Bonus) or become blinded. You can also choose to channel the healing light into an ally within 30 ft removing the charmed condition, petrified condition or a level of exhaustion.
Warrior of the sun
At 14th level when you rage the light you shed becomes sunlight and you can you can focus your sunlight into your weapon or into an ally, you can switch as a bonus action. When you channel into your weapon its attack damage now counts as radiant or fire damage, your choice. Instead you can focus you light into an a number of creatures equal to your barbarian rage damage that are within your sunlight, these people heal 1 hit point per turn or until you focus your sunlight into others or your weapon as a bonus action. You can do so a number of times equal to your constitution modifier per long rest and this ability lasts a minute.
Previous Versions
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4/27/2020 12:14:16 AM
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Coming Soon
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