Ranger
Base Class: Ranger

This is for revised ranger

A visionary is a ranger that learns the only way to beat an enemy is to learn about the enemy. It teaches a ranger to learn an enemy, beat the enemy, learn something from that enemy. No one can become successful without learning about the competitors, this doesn't mean you can't have friends, it just means you have to keep your friends close and your enemy's closer. This conclave want to bring it's members success in the only way they know how, by becoming the enemy, a flawless enemy.

Enemy Knowledge

At 3rd level you begin understanding your enemy's feelings. You get +2 on intimidation, deception, and persuasion check against your favored enemy.

Eye to Eye

At 5th level you become attuned to your favored enemy's, as an action you may connect to one of your favored enemy's, you can see what they see, feel what they feel, think what they think, and hear what they hear, but your can't do anything with your body. Alternatively you can switch one of your sense with your favored enemy, but still be able to use your body. This counts as concentration and follows the rules of concentration.  

Attacking Instinct

At 7th level your understanding of your enemy heightens even more, twice per short rest as a bonus action you can focus on a favored enemy's stance and defenses. You get advantage on attack roles against a favored enemy you are focused on for a minute. You can't focus on only one target using this skill and you lose focus when you focus on a different target.

Defensive Instinct

11th level is you understand your opponents movements, twice per short rest as a bonus action you can focus on three favored enemy's attacks. your targets get disadvantage on attack roles against you. You can focus on three targets using this skill and you lose focus when you focus on a different target.

Mind Slaver

15th level is when your knowledge of your enemy's goes to it's maximum. Once per day as an action you can point to someone and attempt to control that target, the target makes a DC equal to your ranger level intelligence saving throw or become controlled by you.    

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