Base Class: Barbarian
Path of the Titan Slayer
The Path of the Titan Slayer is one that only the most fearless of warriors follow, for it means to challenge oneself by seeking foes who tower over you in their size and power. To follow this path means to throw yourself into battle against overwhelming odds time after time and to push your limits by wielding weapons of massive size and weight.
Colossus Climber
When you choose this path at 3rd level, you have become adept at climbing enemies bigger than yourself. You gain a climbing speed equal to your walking speed and you can climb creatures who are at least one size category larger than you. While you are climbing a creature you move with it whenever it moves and you have advantage in attack rolls against that creature, a creature can shake you off by succeeding in a contested Strength (Athletics) check against you. On a success the creature shakes you off and you fall prone within 5 feet of it
Giant Killer
At 3rd level when you adopt this path your rage makes you capable of going up against enemies of giant size. While you are raging, you count as Large size when determining your carrying capacity and the weight you can push, drag, or lift as well as the size of the creatures you can grapple/shove and the weapons you can wield. While wielding a weapon made for a creature of size category Large or bigger you don't add your Strength modifier to attack rolls made with the weapon, as its great bulk and size make it so you must use all of your might to haul it, much less use it accurately.
Dauntless
Beginning at 6th level, you cannot be swayed or intimidated out of a proper challenge for no foe is too big or too strong. You gain proficiency in Wisdom saving throws and you have advantage in saving throws against being frightened
The Bigger They Are...
Starting at 10th level the overwhelming might of your enraged swings is capable of bringing any foe low. Once on each of your turns when you hit a creature with an attack while you are raging, you can force it to make a Strength saving throw DC = 10 + your Strength modifier + your proficiency bonus. On a failure the creature is knocked prone.
God Slayer
At 14th level, your might matches that of your titanic quarry, being able to wield the heft of weapons fit to slay it with ease. While you are wielding a weapon made for a creature of size category Large or bigger, you can add your Strength modifier to attack rolls made with the weapon. Additionally, once on each of your turns when you hit a creature with a weapon attack using a Large or bigger weapon, you can hit another creature within 5 feet of the original target provided that the same attack roll would also hit the second creature.
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