Warlock
Base Class: Warlock

You walk into the room and everything changes. Darkness starts to tremble at the light that You bring. And when You walk into the room every heart starts burning and nothing matters more.

Expanded Spell List

The Serene Path lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

The Serene Path of Cyran Expanded Spells
Spell Level Spells

1st

Heroism, Sanctuary

2nd

Enhance Ability, Augury

3rd

Clairvoyance, Sending

4th

Guardian of Faith, Divination

5th

Hallow, Modify Memory

Cosmic Connection

Starting at 1st level, your cosmic knowledge gives you the ability to touch the minds of other creatures. You can communicate basic concepts with any creature you can see within 30 feet of you. You don't need to share a language with the creature for it to understand your telepathic utterances, but the creature must be sapient and able to understand at least one language.

Law of Attraction

At 6th level, your commitment to the Serene Path is rewarded by the cosmos imbuing you with beauty seldom seen in this world.

You undergo the following changes as your body is touched by the cosmic beauty:

  • Your body physically ages at a lower rate and for every 10 years that pass your body only ages one year.
  • You have an uncanny ability to find just the right outfit for any occasion.
  • Any scars your physical body recieves are instantly transferered to your spirit-form and are imperceptible to beings who cannot see your base self.

Best Bud

Starting at 9th level, whenever you would take enough damage to kill or incapacitate you, choose to roll a percentile dice: starting with the first time, roll from 1-90% and your cosmic bud will save you from certain doom.

Every time this trait is used, reduce the needed roll by 10 (i.e. first: 90%, second: 80%, third: 70%) etc.

Cult of Personality

At 14th level, you gain the ability to indoctrinate a humanoid’s mind with the charisma magic of your patron. You can use your action to touch an incapacitated humanoid. That creature is then charmed by you until a Remove Curse spell is cast on it, the charmed condition is removed from it, or you use this feature again.

You can communicate telepathically with the charmed creature as long as the two of you are on the same plane of existence.

 

Previous Versions

Name Date Modified Views Adds Version Actions
4/28/2020 7:57:28 PM
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