Barbarian
Base Class: Barbarian

Your ancestors believed the only way to make an impact in life was to cut a bloody path through it. Picking the path of blood will allow you to cut down more enemies then any other path, at the expense of gaining abilities to help you in any other way.

Aggressive Frenzy

Starting at 3rd level you can go into a frenzy when you rage. If you do so, for the duration of your rage you can make a single melee weapon attack as a bonus action on each of your turns after this one. When your rage ends, you suffer one level of exhaustion. In addition you can use your bonus action to dash closer to an enemy. While raging your speed increases by 10.

Rampage

Starting at 6th level, you gain the ability to summon more adrenaline. When you deal damage enough damage to drop a creature to 0 HP, you may move up to half your speed towards another enemy and make a melee weapon attack against them.

Bloody Strike

At level 10 you gain the ability to strike harder. You may choose to deal an extra 1d12 damage an amount of times equal to your strength modifier(minimum of 1). You regain the use of this feature at the end of a long rest.

Retaliation

Starting at 14th level, when you take damage from a creature that is within 5 feet of you, you can use your reaction to make a melee weapon attack against that creature.

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