Cleric
Base Class: Cleric

Fire was the catalyst of all progress, the source of civilization, the guiding light that has always shone on the path to a better future. This fire has been given a lot of names. Names such as Kagutsuchi, Pele, Agni, and Mulciber, varying severely depending on region. However, the being that gave the flame,  the flame of creativity and ingenuity, at the behest of the other Gods bears only one name, Prometheus. Because of this, the Primordial Flame, dedicated solely to the recreation of this flame in its purest form, honors only Prometheus. Its centralization, and monotheism are reasons for the rareness of its veneration, but nevertheless, like the presence of fire, it persists. 

Bonus Cantrip:Fire Bolt

At first level, you gain the additional cantrip Fire Bolt.

Spellcasting

As a Primordial Flame Cleric, you gain access to the following spells:

CLERIC LEVEL

SPELLS

1st

Faerie Fire,Burning Hands

3rd

Aganazzar’s Scorcher,Flaming Sphere

5th

Fireball, Melf's Minute Meteors

7th

Wall of Fire,Fire Shield                              

9th

Conjure Elemental, Immolation

The Wisp of The Flame

At 1st level, your flame is vitalized, containing energy it needs to release.

When a spell that does fire damage hits an opponent, it blasts other enemies in a 10 ft radius around the hit enemy, that deals 1d4 of damage. 2d4s are added when the cleric level becomes 3, and a d4 is added for every successive class level up.

Channel Divinity: The Heart Of The Flame

Starting at 2nd level, you can use your Channel Divinity to further employ the great power of the Flame.

As an action, you present your holy symbol and evoke the Flame, it and it shows another aspect of its being, the Heart, which comes in the form of a pink bonfire, that restores a number of hit points equal to half your wisdom modifier +1, to all allies in a 20 m radius. The flame and its effect persists for 3 turns. During this time, the flame can be put out.

The Wreath Of The Flame

Starting at 6th level, The flame envelops you in its warm embrace, granting the following effects:

  • Immunity to fire damage
  • When in the dark, the flame glows orange, emitting an orange light that grants sight at a 10 m radius.

 

The Quintessence Of the Flame

Starting at 8th level, Fire spells that are cast count as Force for the purpose of overcoming resistance and immunity to enemies with Fire resistance or immunity

The Primordial Flame

Starting at level 17, you have reached maximum mastery over the Flame and have grasped its true form. This flame manifests itself at its most basic form, the form that Prometheus gave to mankind before it was tainted by the mortal world. When this flame is summoned, you are transported to the Plane of Primordial Fire for 30 seconds  (5 turns), leaving nothing but a 60 ft. Pillar of Fire that deals 2d8+Wisdom Modifier of damage, which can be controlled from the Plain. When at the Plain, you cannot be harmed. If you have not used the ability and your HP falls to 0, then you automatically activate this ability but only for 18 seconds (3 turns). However, at this state, you roll a d10 per turn and heal hp equal to the result.

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