Barbarian
Base Class: Barbarian

Experts in sea-faring and combat, the Vikings are a threat to be avoided at all costs. They are best known for their exploits in razing villages and conquering small islands, only to enslave the living remnants. To learn the ways of the Viking, one must forget some of their humanity and embrace cruelty towards their enemies.

Seafarer

Starting when you choose this path at 3rd level, you become more at home on the water than on land. You gain Proficiency in the use of water-based vehicles (such as boats and canoes), and you gain Proficiency in the Survival skill. If you are already proficient in Survival, double your Proficiency bonus to all checks made using this skill.

Valhalla's Call

Starting at 6th level, while Raging, the Viking may use a bonus action on their turn to signal their allies to attack a creature within 30 feet of the Viking that they can see. All allies within 5 feet of the creature have the ability to immediately use their reaction to get an opportunity attack.

Brutal Finisher

Starting at 10th level. defeating an opponent isn't enough for a Viking, they need to make sure their foe is finished for good. When a creature is reduced to 0 hitpoints by the Viking's attacks, they are immediately killed. Enemy creatures within 15 feet of the Viking must make a DC 14 Wisdom Saving Throw or be frightened of the Viking until the end of their next turn.

Fluid Combat Tactics

Starting at 14th level, you gain a bonus to your Initiative rolls equal to your proficiency bonus.
Attacking a creature with a melee attack allows you to immediately Disengage and use your movement.

Previous Versions

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5/11/2020 6:40:33 PM
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