Base Class: Paladin
A oath of creation Paladin, is one similar to the Forge Domain clerics in that they swore an oath to build the best they can. These are Paladins who like to get their hands Dirty and work hard just for the effort of making something wonderful.
This Oath is one not to just be fully ability focused for anyone to be one, this oath is one for creation, it mostly derived from the players imagination, not just the classes abilities.
Channel Divinity
When you take this oath at 3rd level, you gain the following two Channel Divinity options.
Create Wonder. As an action, you can imbue wonder in the hearts around you. You create a illusory image of a building/invention you have deep within your heart anywhere within 30 ft of you. All creatures within 15ft of the point you specified must make a wisdom saving throw vs. your spell dc. On a failure they can only just sit and admire your creation. They can at the end of their turn reroll their saving throw. If they fail again they just sit in wonder, this illusory image last up to 1 minute or untill dispelled, as long as the image is up and creature have been affected by it those creatures must continue to make their saving throws.
Turn the Boring. As an action, you present your holy symbol and speak a prayer about creation and wonder. All non chaotic aligned creatures (including unaligned creatures) must make a Charisma saving throw against your spell save dc on a failure they are turned for 5 rounds and take 1d6 Psychic damage, on a successful saving throw they take half of 1d6 psychic damage.
A turned creature must spend its turns trying to move as far away from you as it can, and it can’t willingly move to a space within 30 feet of you. It also can’t take reactions. For its action, it can use only the Dash action or try to escape from an effect that prevents it from moving. If there’s nowhere to move, the creature can use the Dodge action.
Oath Spells
You gain oath spells at the paladin levels listed.
Oath of Creation Spells
| Paladin Level | Spells |
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3rd |
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5th |
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9th |
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13th |
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17th |
Also once you reach level 17 you can ritual cast Create Homunculos
Additional Proficiencies
At 3rd level, when you get this oath you gain proficiency with Tinkers tools.
Creator's Might
Starting at 7th level, you have a nac for building constructs. If you have the materials necessary to craft one,excluding any elemental parts (ie: a elemental spirit meant to power it). You can create any type of construct for their price, prices different from construct to construct, but to give an example to create a Shield Guardian costs 750 gp in materials and 2-4 weeks, ask your DM about what you need to create certain types of constructs, also the DM has the final say in how much it costs to create a construct, if they want to have the Shield Guardian be worth more or less they can do that. Once you finish building a shell you lay your hand on the being and mark a random elemental spirit into it. This elemental spirit is marked on you meaning ts the same elemental for every creation of a construct.
For your constructs to assist in battle you must expend your bonus action to give it commands.
You can only have one construct at a time.
At 18th level, you get a second elemental marked on you allowing for you to have 2 constructs under your command.
Core of Creation
Beginning at 15th level, you are always able to discern illusions and you gain advantage on all intelligence checks. When you go to make a construct now it can be made in 1/4th the time.
Being of Creation
At 20th level, as an action, you become a grand being of creation for up to 1 minute, you can while in this form:
- Auto succeed spells that require saving throws
- Immunity to any and all negative status affects.
- Create any object you want as long as you have the parts necessary for it
- You can summon a Holy Shield Guardian and are it's master. You can only have one Holy Shield Guardian at one time. This creature stays until you dismiss it or it's destruction. The Holy shield Guardian doesn't count towards your other constructs and you can control it as a free action.
You can only do this twice per long rest.
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