Monk
Base Class: Monk

Way of the Street Fighter.

Hadoken

The basic type of Hadoken is a surging punch in which a fighter's willpower is utilized to focus energy into and through the palms. As the palms are thrust outwards towards the target, a surging energy wave is expelled that results in a punching force traveling through the air in the opponent's direction. Uses 3 Ki points.

Shoryuken

The move is a jumping uppercut in which the user spins upwards with some horizontal movement as well, knocking the opponent to the ground and inflicting damage. Uses 4 Ki points.

Thrust Strike

You take a step forward with the back leg and drop into a guarded stance to deflect a strike. You then delivers a heavy punch that knocks your opponent back. Uses 7 Ki Points.

Quivering Palm

At 17th level, you gain the ability to set up lethal vibrations in someone’s body. When you hit a creature with an unarmed strike, you can spend 3 ki points to start these imperceptible vibrations, which last for a number of days equal to your monk level. The vibrations are harmless unless you use your action to end them. To do so, you and the target must be on the same plane of existence. When you use this action, the creature must make a Constitution saving throw. If it fails, it is reduced to 0 hit points. If it succeeds, it takes 10d10 necrotic damage.

You can have only one creature under the effect of this feature at a time. You can choose to end the vibrations harmlessly without using an action.

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