Blood Hunter
Base Class: Blood Hunter

Blood Hunters who join this Order make a deal with a Blood Witch to learn their self destructive but powerful magic.  They train with this witch to master the art of Blood Magic and utilize it to their advantage.  

Rite Magic

When you take this Order at 3rd level, you gain the ability to create spell affects by using your rite. You may forgo applying a Crimson Rite to your weapon to cast a spell from your chosen rite's spell list.  The damage you take from your hemocraft die is converted to blood points which are used to cast these spells.  When your number of blood points reaches zero you must take another bonus action to reinvoke your rite to get more.  You learn these spells as well as some additional Blood Witch spells you can learn regardless of your rite and as you level you get more powerful spells and more spells in general.  INT is the spellcasting modifier for these spells.  You can learn 1st Level and Cantrips when you take this order.  You can learn 2nd level spells at 7th Level.  You can learn 3rd level spells at 13th Level and you can learn 4th Level Spells at 19th Level.  You may change out your spells when you level up.  Rite Spells, blood point costs, and the Crimson Archanist spellcasting table is all below. 

 

Cantrip - No Cost

1st Level - 2 Blood Points

2nd Level - 3 Blood Points

3rd Level - 5 Blood Points

4th Level - 6 Blood Points

 

Blood Witch Spells

Cantrip - Sapping Sting

Cantrip - Mage Hand

1st Level - False Life

1st Level - Hideous Laughter

2nd Level - Darkness

2nd Level - Darkvision

3rd Level - Bestow Curse

3rd Level - Dispel Magic

4th Level - Shadow of Moil

4th Level - Vitriolic Sphere

Rite Spells

Primal Rites

Rite of the Flame

Cantrip - Firebolt

Cantrip - Produce Flame

1st Level - Burning Hands

1st Level - Hellish Rebuke

2nd Level - Scorching Ray

2nd Level - Flame Blade

3rd Level - Fireball

3rd Level - Flame Arrows

4th Level - Wall of Fire

Rite of the Frozen

Cantrip - Frostbite

Cantrip - Ray of Frost

1st Level - Armor of Agathys

1st Level - Ice Knife

2nd Level - Hold Person

2nd Level - Spike Growth

3rd Level - Sleet Storm

3rd Level - Slow

4th Level - Fire Shield (Cold Shield) Note: You may cast Warm Shield if you also have the Rite of Flame

Rite of the Storm

Cantrip - Shocking Grasp

Cantrip - Lightning Lure

1st Level - Witch Bolt

1st Level - Expeditious Retreat

2nd Level - Hold Person

2nd Level - Enhance Ability

3rd Level - Call Lightning

3rd Level - Lightning Bolt

4th Level - Storm Sphere

Esoteric Rites

Rite of the Dead

Cantrip - Spare the Dying

Cantrip - Chill Touch

1st Level - Inflict Wounds

1st Level -  Ray of Sickness

2nd Level - Ray of Enfeeblement

2nd Level - Darkness

3rd Level - Vampiric Touch

3rd Level - Speak with Dead

4th Level - Blight

Rite of the Oracle

Cantrip - Friends

Cantrip - Message

1st Level - Charm Person

1st Level - Cause Fear

2nd Level - Crown of Madness

2nd Level - Suggestion

3rd Level - Clairvoyance

3rd Level - Fast Friends

4th Level - Divination

Rite of the Roar

Cantrip - Thunderclap

Cantrip - Thaumaturgy 

1st Level - Thunderwave

1st Level - Fog Cloud

2nd Level - Shatter

2nd Level - Blindness/Deafness

3rd Level - Thunder Step

3rd Level - Fear

4th Level - Elemental Bane (Thunder) Note: You may cast Elemental Bane using fire, cold, or lightning only if you have those rites.

 

Crimson Archanist Spellcasting Table

Blood Hunter Level

Cantrips Known

Spells Known

3rd

3

3

4th

3

4

5th

3

4

6th

3

4

7th

3

5

8th

3

6

9th

3

6

10th

4

7

11th

4

8

12th

4

8

13th

4

9

14th

4

10

15th

4

10

16th

4

11

17th

4

11

18th

4

11

19th

4

12

20th

4

13

 

 

Blood Curse of the Damned

Starting at 18th level, you can siphon the vitality of your enemy to use for your magic. You gain the Blood Curse of the Damned for your Blood Maledict feature. This does not count against your number of blood curses known.

 

Blood Curse of the Damned.  When you reduce a creature to zero hit points, you may use your reaction to cast a spell from your Rite Spell list.

 

Brand of the Witch's Curse

Upon reaching 11th level, your Brand of Castigation allows you control of your targets blood.  As an action you can attempt to move the branded creature half it's movement in a direction of your choosing, the creature has to make a Strength saving throw equal to your spell save DC or move.  

Rite Master

At 15th level you have mastered the art of the Crimson Rite.  You gain an additional Esoteric Rite.

Rite of the Dead

Your rite does necrotic damage.

Rite of the Oracle

Your rite does psychic damage.

Rite of the Roar

Your rite does thunder damage.

Blood Magic Harmony

At 7th level, you've learned how to focus on your magic while maintaining a Crimson Rite.  You now can now cast spells using Rite Magic while a Crimson Rite is active.

Rite Specialist

At 3rd level, you have trained tirelessly on developing skills with your Crimson Rite. You gain an additional Primal Rite.

Rite of the Flame

Your rite does fire damage.

Rite of the Frozen

Your rite does cold damage.

Rite of the Storm

Your rite does lightning damage.

Rite Magic Focus

At 11th level, you have trained your mind to focus on your spells even in dire situations.  You cannot lose concentration on a Rite Spell as a result of the damage taken from reinvoking your rite.

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