Base Class: Bard
These bards wish the spread the honour and greatness of fallen hero’s and loved one across the ages and can take the effects of those they honour in a way. These bards act as those who tell tales of great hero and wish to become ones themselves.
Glimpse of Life
At third level, You can perform a 2 hour ceremony and 10 gold worth of incense to gain knowledge about their life before death. The ceremony must be conducted in a comfortable space without interruption. From this you learn surface level memories such as friends and enemies. You also roll a D4 and gain one of the following permanently that you can use once per day using an ability called Spirit Channeling if they don’t have one of these, roll again.
1.Proficiency: You learn how to do something that they know how to do, such as knowledge of a subject or use of a tool. When you use this you can gain the proficiency for an hour
2.Spells: You may have tapped into a magic user’s life and therefore gleamed a spell that you could use. You can only learn a spell of a level of spell that you own. You can use you Spirit Channel to use one of these spells once, without a spell slot
3:Deeper Memories: You glean more then just a little bit of information. You learn of places they’ve been, people they’ve met or even secrets they hold along with things such as passwords or event you may have not known about.
4.Martial Technic: You can use a technic you’ve learned from the person that has died. This is an effect other than spells such as a Rouge’s sneak attack, a fighters action surge or a dragons breath. You can use these once per day and if it is something that requires a saving throw or take half damage, they always succeed.
You can use one of the abilities gained once per long rest at 3rd level, twice at 11th and 3 times at 20th
Hero’s Duty
You can cast the heroism spell without expending a spell slot
You can do this A number of times equal to your Charisma modifier per long rest
Heroic Charm
As an action you can attempt to charm a creature into only attacking you. They must make a wisdom saving throw against your spell DC or be effected the effects of the enthral spell. If the creature is of evil alignment, it has disadvantage on the saving throw.
Honourable Spirt
As an action you can summon a spectre of a long fallen hero. This hero is considered a 5th level fighter with 13 in every stat, 20 HP and an AC of 14. It is immune to poison damage and the poisoned condition and considered a celestial. The spectre lasts for 10 min or until destroyed. This spectre can also hold any weapon of you choosing. They are also considered a creature and share your initiative
Comments