Warlock
Base Class: Warlock

You have made a pact with a powerful ancient dragon that wants you to spread its influence across the world.   How this pact was struck can be done for many reasons: to spare the life of yourself or a significant other, enforced slavery or indentured servitude etc.

You can make a pact with the following dragons:

A vain Red Dragon to gather riches for its treasure hoard and incinerate those who oppose them.  

A devious Green Dragon to gather knowledge to exploit and corrupt others to serve their whims.

A mischievous Copper Dragon to challenge rigid traditions and promote creative solutions to world issues.

A gallant Bronze Dragon to aid the mortals of the material plane against those who would disrupt the balance of life.

Expanded spells                                  Red (Fire)                             Green (Poison)                               Copper (Acid)                               Bronze (Lightning)

(1st) Absorb Elements                      Burning Hands                     Ray of Sickness                               Acid Stream                                   Thunderwave
(2nd) Dragon's Breath                       Flaming sphere                   Phantasmal Force                        Melf's Acid Arrow                                      Aid
(3rd) Protection from Elements             Fireball                          Elemental Weapon                                 Blink                                           Lightning Bolt
(4th) Elemental Bane                             Fire Shield                        Phantasmal Killer                           Vitriolic Sphere                                Storm Sphere
(5th) Circle of Power                             Immolation                             Cloudkill                                         Seeming                                    Destructive Wave

 

1st Level Subclass Feature: Draconic Influence

Gain double your proficiency bonus on Persuasion (Metallic) or Intimidation (Chromatic) checks.

Additionally, as a bonus action you can have resistance to your patron's elemental type for 1 minute once per short or long rest.

6th Level Subclass Feature: Blessing of Scales

Your patron grants you the resilience of their scaled hides as you gain +2 to your AC and have advantage on constitution checks and saving throws.  AC value cannot exceed maximum value of 20.

10th Level Subclass Feature: Ferocious Focus

Your patron has imbued your pact magic so not even the most resilient of foes can resist their might as spells associated with your patron's elemental type bypasses enemy resistance. Furthermore, when you cast the Dragon's breath spell associated with your patron's element you deal an additional 2d6 damage.

14th Level Subclass Feature: Herald of Draconic Wrath

You are the executioner of your patron's might and you have been given a boon that grants you mastery of their power to deal maximum damage with spells associated with your patron's elemental type.

Additionally, you can impose disadvantage on one enemy for all saving throws with spells associated with your elemental type for 1 minute once per long rest.

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