Base Class: Sorcerer
Your innate magic manifests in lightning. You are your lightning, and your lightning is you.
Electric heart
At 1st level, whenever you start casting a spell of 1st level or higher that deals lightning damage, lightning magic bursts from you. This burst causes creatures of your choice that you can see within 10 feet of you to take lightning damage equal to half your sorcerer level (minimum of 1).
When you cast a spell that deals a type of damage from the following list, you can change that damage type to lightning or thunder: acid, cold, fire, lightning, thunder.
Lightning in the veins
At 6th level, you gain resistance to lightning damage. In addition, spells you cast ignore resistance to lightning damage.
Electromancers fury
Starting at 14th level, when you are hit by a melee attack, you can use your reaction to deal lightning damage to the attacker. The damage equals your sorcerer level, and ignores resistance to lightning damage.
Electric soul
At 18th level, you gain immunity to lightning damage. In addition, any spell or effect you create ignores resistance to lightning damage and treats immunity to lightning damage as resistance to lightning damage.
Previous Versions
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5/27/2020 2:47:07 AM
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6/4/2020 1:12:40 PM
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Posted Apr 21, 2023This and the pyromancer, that this is a clear reskin of, would GREATLY benefit from an expanded spell list. Im planning on creating a "mancer" subclass that will have the basic 4 elements and maybe light, ala lithomancer, and am going to either add thematic spells and a primary elemental attack and save or such ability that works as a cantrip for pretty much all of them but litho and pyro.
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Posted Oct 27, 2020Clearly just a palette swapped Pyromancer from Plane Shift: Kaladesh, buuut I'm not complaining.