Barbarian
Base Class: Barbarian

Some barbarians are fond, not of the blood and gore of battle, but of subduing the enemy non-lethally, this is the Wrestler. Wrestlers specialize in using their immense power to defeat enemies either by force or intimidation. Grapplers know that sometimes the best weapon is an imposing presence, and a lot of muscle.

Grappler

When you select this path at 3rd level, you become an expert at grappling opponents. If you are not wielding weapons or wearing armor add an additional 1d8 to all grapple attempts and attack damage made with unarmed strikes, treat this damage as weapon damage for the purpose of Brutal Critical. The extra dice increases when you reach certain levels in this class, increasing to 2d8 at 5th level, 3d8 at 10th level, 4d8 at 15th level, and 5d8 at 20th level.

Signature Move

When you select this path at 6th level, you gain a spectacular attack that can be used while raging.
You can perform the maneuver on each of your turns as an action if you are not wearing armour or wielding a weapon. You can change your maneuver choice whenever you gain a level in this class.

 

 

Double Lariat

When this attack is activated you spin wildly with fists extended, make an unarmed attack roll against all creatures within 5Ft of you.

Suplex

When this attack is made you slam a grappled creature backwards, if successful deal 2d12+STR damage, rendering both you and the creature prone. The damage increases to 3d12 at 10th level, 4d12 at 15th level, and 5d12 at 20th level. A failed attack has no effect

Mighty Grip

At 10th level, you have mastered the art of grabbing enemies in combat. You have resistance to any damage dealt by creatures you have grappled and advantage against saving throws from effects of a creature you are grappling. In addition you can grapple a creature of any size if you are raging.

Team Player

Starting at 14th level, if you have a creature grappled you may, as a bonus action, throw them towards an ally up to 10 ft away. That ally and any other ally the thrown creature passes may use their reaction to make an opportunity attack on the thrown creature.  

The Path Of The Wrestler Image

Comments

Posts Quoted:
Reply
Clear All Quotes