Fighter
Base Class: Fighter

There are fighters with a high resolve to keep fighting. Usually this resolve comes from something deeper, like the need to protect their family or their city. Not all fighters have the same resolve but these fighters refuse to give up easily.

Resilient

Starting at 3rd level when you select this archetype, you gain 3 additional hit points to your hit point maximum and going forward you gain 1 additional hit point per level gained to your hit point maximum.

Relentless

Starting at 7th level, when you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead gaining temporary hit points equal to your constitution modifier. You can use this feature a number of times equal to your constitutioin modifier per long rest.

Untouchable

Starting at 10th level, when you are attacked by a melee weapon attack, you can use your reaction to add +5 to your AC against melee weapon attacks until the start of your next turn. You can do this a number of times equal to your constitution modifier per long rest.

Unshakable

Starting at 15th level, when you would gain a condition, you can spend your reaction to prevent it instead. You can do this no more than once per short or long rest.

Survivor

Starting at 18th level, you attain the pinnacle of your resilience in battle. At the start of each of your turns, you regain hit points equal to 5 + Constitution modifier if you have no more than half of your hit points left. You don't gain this benefit if you have 0 hit points.

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