Base Class: Barbarian
You have left some of your true rage to gain the ability to wear armor. But as you lost some power, you gain the power of magic, and the mighty aura totem.
Armored Defense
At 3rd level, you lose the "Unarmored Defense" trait and gain proficiency in all armor.
Aura Of Vitality
At 6th level, any ally within 60 ft of you heals 2d6+Wisdom hit points every turn (including yourself)
Onslaught
At 10th level, if you use your action to make a melee attack, you can make another melee attack as your bonus action.
Wolf Knight
At 14th level, raging additionally makes your walking speed becomes 50 if it wasn't already higher, and you have a +5 to hit with melee attacks.
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