Warlock
Base Class: Warlock

Forest spirits are known for their kindness, their wisdom and their love for nature. Forest spirits are rarely malicious, except when their forest is threatened. They patrol their forest with the help of animals by looking through their eyes. This is why they know everything thats happining in the forest. They have powerful healing abilities, and tend to cure wounds of hurt animals. They do not use their powerful magic offensively, except when their angered. When they do use their magic offensively, they use vines to entangle the enemy, and they control beasts to attack.

They are at constant odds with the expansion of civilisation.

 

Eyes of the Forest

Starting on level 1, your patron grants you the ability to see anyone in a forest through the eyes of animals. When looking through the eyes of animals enemies get disadvantage on stealth and attack rolls, while you get advantage on dexterity rolls and you become blinded. You can switch from creature to creature. If the creature who you look through is killed, then you immediatly snap back to your own sight. You can use this skill as much as you want. 

Fungi of Wonder

At your 6th level your patron bestows you with the power of fungi. As an action, you can blow a big smoke of spores out of your mouth. Anyone hit by this smoke must make a dexterity throw with a DC of 15. If they fail their saving throw, then they take 4d6 points of poison damage. If they succeed, then they take only 2d6 points of poison damage.

You can use this ability once a long rest.

Gift of the Trees

On level 10, your connection with forests has deepened so much that you gain certain abilities. You no longer have the need to eat, instead you collect energy from sunlight. When there is no sunlight ( for example, you have been in a dungeon for at least 1 day) then you regain the need to eat. 

Furthermore, you become proficient in Nature. If you already are, then you become proficient in Animal Handling. If you are proficient in both, then you can choose an other intelligence based stat to gain proficiency in. 

Vine Guardian

On your 14th level, your patron teaches you how to summon a golem out of vines.  The golem takes the form of a chubby,  10 feet tall humaniod made out of vines and clay. It has two glowing eyes. It cannot talk, but it can understand the caster's languages. This guardian can do multiple things:

  • it can protect you from harm.
  • it can carry objects.
  • it can do simple tasks. (lift up a rock, throw a branch, run, dash, help etc.)

Summoning this creature takes 1 action. This golem disappears if: its health drops to 0, its alive for more than one hour, or if it is 50 feet from you or more. Summoning this golem can be only done once a long rest. You will need 3 materials for it to work: a dandeloin, an incense worth 200 gold pieces and a sprig of missletoe.

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The Forest Spirit Image

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