Sorcerer
Base Class: Sorcerer

Dragon blood slumbered in your veins but not just any. Descended from draconic creatures touched by the divine, your ancestry grant you the power of innate magical abilities. Very seldom does a Sorcerer bloodline of a normal draconic bloodline show enough divine purity to grant divine magic to the Sorcerer. Due to the purity of the divine essence the usual draconic inheritance are twisted and enables the usage of divine magic as it draws the magic around you into yourself.

Divine Dragon Ancestor

At 1st level, you gain access to divine magic powered through your surroundings rather than your ancestral draconic deity itself as the spark pulls its energy from your surroundings.

Divine Magic

Your divine spark allows you to learn spells from the druid class. When your Spellcasting feature lets you learn or replace a sorcerer cantrip or a sorcerer spell of 1st level or higher, you can choose the new spell from the druid spell list or the sorcerer spell list. You must otherwise obey all the restrictions for selecting the spell, and it becomes a sorcerer spell for you.

You can speak, read, and write Draconic. Additionally, whenever you make a Charisma check when interacting with dragons, your proficiency bonus is doubled if it applies to the check.

Bonus Spell

You gain an additional spell from your awakening of the divine spark within you. You may choose a spell from the following list.

Draconic Body

As magic flows through your body, it causes physical traits of your dragon ancestors to emerge.

At 1st level you gain the feature to use a Reaction as you're hit to resist 1d4 damage on a Recharge 6.

Additionally, parts of your skin are covered by a thin sheen of dragon-like scales. You gain a +3 to your AC as natural armor.

Your eyes, filled with the magic have changed into draconic eyes. You gain 60ft Darkvision.

Draconic Magic

Starting at 6th level, you may recover 1 sorcery points during a short rest. The amount of sorcery points increase by 1 for at the 12th and 18th level. This recovery does not stack with other features that recovers sorcery points and is usable once per long rest. Additionally, when you cast a spell that requires a damage or a healing roll, you may spend 2 sorcerer point to add your Charisma modifier to that spell. This feature can only be used once per spell.

Spectral Dragon Wings

At 14th level, you gain the ability to sprout a pair of spectral dragon wings from your back, gaining a flying speed equal to your current speed. You can create these wings as a bonus action on your turn. They last until you dismiss them as a bonus action on your turn.

Draconic Lifeforce

Beginning at 18th level, you do not age anymore nor can you be magically aged. If you were to be be brought down to 0 or less HP by an attack, instead of receiving the damage, you are healed by the same amount instead. This effect can only happen once a long rest.

Previous Versions

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