Paladin
Base Class: Paladin

The Oath of Renewal sets a paladin on the path to provide aid and protection to those in need. These paladins will often travels far distances to provide aid in whatever manner that they can. This could mean they serve as healers, assisting the local guards, or even acting as a guardian to those who require protection. To them, individuals who withhold services or bring harm to those of less status are as wicked as the fiends and undead that can roam the lands. 

TENETS OF RENEWAL

Though the exact words and strictures of the Oath of Renewal vary, paladins of this oath share these tenets.

Charity. Those with the ability to aid others should do so but not for personal gain.

Courage. You must be willing to do what needs to be done for the sake of order, even in the face of overwhelming odds. If you don’t act, then who will?

Honesty. Don’t lie or cheat. Let your word be your promise.

Optimism. Even is the most dire circumstances, you must be the one who brings hope to others.

Oath Spells

You gain oath spells at the paladin levels listed.

Oath of the Renewal Spells
Paladin Level Spells

3rd

Cure Wounds, Sanctuary

5th

Prayer of Healing, Lesser Restoration

9th

Beacon of Hope, Revivify

13th

Death Ward, Resilient Sphere

17th

Greater RestorationMass Cure Wounds 

Channel Divinity

When you take this oath at 3rd level, you gain the following two Channel Divinity options.

Salve Wounds. You can use your Channel Divinity to aid those in imminent danger. When a creature within 30 feet of you takes damage, you can use your reaction to restore a number of hit point equal to your paladin level. You can’t use this feature on an undead or a construct.

Divine Renewal. After spending 1 minute focusing, you can use your Channel Divinity to restore some of your healing energy. You regain a number of points to your Lay on Hands pool equal to your paladin level.

Aura of Salvation

Beginning at 7th level, whenever you and friendly creatures within 10 feet of you regain hit points, regain an additional 2 hit points.

At 18th level, the range of this aura increases to 30 feet.

Restorative Touch

Starting at 15th level, your lay on hands has become even more potent, gaining the ability to cleanse various ailments. Lay on hands gains the following effects:

  • You can expend 10 points of your lay on hands to cast the Lesser Restoration spell.
  • You can expend 50 points of your lay on hands to cast the Greater Restoration spell without the material components.

Prophet of Renewal

At 20th level, you can emanate a holy energy that empowers you and rejuvenates those around you. As an action, you gain the following benefits for 1 minute:

  • At the start of each of your turns, you gain 20 temporary hit points. After this feature ends, your lose all remaining temporary hit points.
  • You can cast spells with a range of tough and use your lay on hands at a range of 30 feet.
  • As a bonus action, all creatures of you choice in your aura regain 1d6 hit points.

Once you use this feature, you can’t use it again until you finish a long rest.

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