Base Class: Warlock
As followers of the turbulent tempest, they are given the gifts of the winds, their swiftness and strength, becoming embodiment of lightning and thunder.
Expanded Spell List
The Turbulent Tempest lets you choose from an expanded list of spells when you learn a warlock spell. Additionally you can also get spells from the Ranger's spell list. The following spells are added to the warlock spell list for you.
Turbulent Tempest Expanded Spells
| Spell Level | Spells |
|---|---|
|
1st |
speak with animals, zephyr strike |
|
2nd |
animal messenger, pass without trace |
|
3rd |
haste, lightning arrow |
|
4th |
guardian of nature, greater invisibility |
|
5th |
holy weapon, control winds |
Lightning Walker
Starting at 1st level, the blessing of lightning grants you enhanced speed and senses, in effect your movement speed is increased by 10ft. This increases to 30ft at level 10.
Also you gain the ability to have advantage on perception checks for 10 minutes. Becomes permanent advantage at level 10.
When you use this feature, you can't use it again until you finish a long rest.
Tempest Warrior
At lst level, you acquire the blessing of ancient combat knowledge. You gain proficiency with light armor, medium armor, and martial weapons.
The blessing of your patron also allows you to form a bond with your weapon.
Whenever you finish a long rest, you can touch one weapon that you are proficient with and that lacks the two-handed property(except ranged weapons). When you attack with that weapon, you can use your Charisma modifier, instead of Strength or Dexterity, for the attack and damage rolls.
This benefit lasts until you finish a long rest. If you later gain the Pact of the Blade feature, this benefit extends to every pact weapon you conjure with that feature, no matter the weapon’s type. In addition your pact of the blade feature can choose the longbow as an option.
Blessings of the Winds
Starting at 6th level, you can sense electrical energy around you and channel it to your body and your weapons. Your control of this energies gives you the ability of Flying speed equal to your walking speed, you fall when you finish your turn in the middle of the air and nothing is holsing you aloft, this feature can be used up to 1 hour per long rest ( may be used in parts or continuous usage). In addition, weapons affected by your tempest warrior feature is deemed magical when overcoming resistances.
Embodiment of Lightning
Starting at 10th level, your connection to your patron gives you full control of the electrical currents inside your body. You gain resistance to lightning damage, in addition to the benefits of lightning walker.
Youu can also channel a wisp of lightning energy into your weapon, you can choose to add an additional 3d8 lightning damage to a weapon attack, enemies hit by this effect cannot take reactions until the start of your next turn. You can do this up to number of times equal to your charisma modifier.
Champion of the Storm
Starting at 14th level, you can control the lightning energies and overload your body. Using your action, you can undergo a transformation lasting 10 minutes.
- You sprout wings made of lightning, giving you flying speed equal to your walking speed.
- You deal an additional 1d8 lightning damage to your attacks and spells.
- Your reactions and speed are put to the limit, enemies cannot take reactions regarding your attacks.
- You gain the extra attack feature(stacks with thirsting blade)
At the end of your transformation, you gain a point of exhaustion.
Once you use this feature, you can’t use it again until you finish a long rest.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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7/9/2020 9:51:06 AM
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11
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1
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5e
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Coming Soon
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