Barbarian
Base Class: Barbarian

As a Berserker, you are trained to reach the highest levels of controlled rage, entering battle in a fury of a bear. To your enemies, it seems no blade can pierce your skin, nor flame char your flesh.

Frenzy

Starting when you choose this path at 3rd level, you can go into a frenzy when you rage. If you do so, for the duration of your rage you can make a single melee weapon attack as a bonus action on each of your turns after this one. When your rage ends, you suffer one level of exhaustion.

Beserker Rage

You see red, froth building at your lips, hot blood coursing through your veins, nothing can stand in your way. Iron will not pierce your skin, fire won't char, and all will tremble in front of your storm. While raging, you have resistance to all damage except psychic damage. The martial way of the Berserkers makes you tough enough to stand up to any punishment.

Gift of the Wights

You have been gifted by the spirits of the lands with the unworldly strength. You now have double your carry capacity and have advantage on strength checks to push, pull and lift objects.

Intimidating Presence

Beginning at 10th level, you can use your action to frighten someone with your menacing presence. When you do so, choose one creature that you can see within 30 feet of you. If the creature can see or hear you, it must succeed on a Wisdom saving throw (DC equal to 8 + your proficiency bonus + your Charisma modifier) or be frightened of you until the end of your next turn. On subsequent turns, you can use your action to extend the duration of this effect on the frightened creature until the end of your next turn. This effect ends if the creature ends its turn out of line of sight or more than 60 feet away from you.

If the creature succeeds on its saving throw, you can’t use this feature on that creature again for 24 hours.

Rage beyond Death

Beginning at 14th level, the divine power that fuels your rage allows you to shrug off fatal blows

While you’re raging, having 0 hit points doesn’t knock you unconscious. You still must make death saving throws, and you suffer the normal effects of taking damage while at 0 hit points. However, if you would die due to failing death saving throws, you don’t die until your rage ends, and you die then only if you still have 0 hit points.

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7/9/2020 10:58:47 PM
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