Fighter
Base Class: Fighter

Drakenguard-Fighter Martial Type

Race restrictions: Ashen or Lore ties to the Legion of Drakes

The Drakenguard are the Pinnacle of Strength, a Fighting style created by the Early Ashen Brutes, they Strived to be like the Full blooded beasts that are now only legend, The Awakening of Sviltach re-sparked practice in this style. Heavy Handed Blades and Impressive Strike powered by Unrivaled Strength and Circular momentum movements are the key to this fighting style. This Style Breaks many who try to master it, putting both the Body and Mind under constant Stress, those that don't cave come out as Perfect warrior specimens.

3rd Level: Dragon Martial Superiority

3rd Level: Dragon Martial Superiority

Superiority Dice: You Start with 4 Superiority Die, They are 1d8s and you use one

whenever you use a maneuver. You regain them all when you finish a short or long rest.

Saving Throws: If a Maneuver requires a Saving Throw, the DC is 8+ Your Proficiency +

your Strength

Mighty Leap: You may jump a height equal twice your movement speed before making

this attack, you may add a 1d8 of the weapon damage type for every 10ft you fell before striking your enemy. Effects that reduce your falling damage also reduce this abilities damage by an equal amount.

Draconic Coil: You may forgo one of your attack this turn to roll a Superiority die to your

AC until the end of your next turn.

Savage Sweep: You may forgo one of your attacks this turn to a roll a Superiority die. All

creatures in 5ft of you must make a saving throw or take that much damage plus your Str

Modifier.

7th Level: Draken Exertion

7th Level: Draken Exertion

You When you land a hit you may spend your reaction to Treat the attack as a critical, this attack

gives you one Level of Exhaustion

10th Level: Improved Dragon Superiority

10th Level: Improved Dragon Superiority

Dragon Superiority Die increase to D10s

Additionally you learn the Pushing and Sweeping battle maneuvers

15th Level: Legendary Wind

15th Level: Legendary Wind

Whenever you are subject to a saving throw and fail it, you may use your reaction to activate your

Second wind and also Automatically succeed the save

Whenever You use your Bonus Action to activate Second WInd Frightful Presence 20ft the DC of this presence is 8 + Prof bonus + Str Modifier

18th Level: Draken Ascendant

18th Level: Draken Ascendant

Draken Ascendants are the Pinnacle of Strength, the Power of a Dragon behind every Strike, their Bodies Transcend normal limits, their senses Heighten, The Hit Harder, Move Faster, and Recover unlike any other

Your Strength maximum becomes 24 and you gain +4 to Strength

While Wielding a Heavy Weapon your Movement increases by 10ft

You gain a blindsight of 60 ft

You may remove a second level of exhaustion whenever you take a long rest.