Base Class: Fighter
Drakenguard-Fighter Martial Type
Race restrictions: Ashen or Lore ties to the Legion of Drakes
The Drakenguard are the Pinnacle of Strength, a Fighting style created by the Early Ashen Brutes, they Strived to be like the Full blooded beasts that are now only legend, The Awakening of Sviltach re-sparked practice in this style. Heavy Handed Blades and Impressive Strike powered by Unrivaled Strength and Circular momentum movements are the key to this fighting style. This Style Breaks many who try to master it, putting both the Body and Mind under constant Stress, those that don't cave come out as Perfect warrior specimens.
3rd Level: Dragon Martial Superiority
3rd Level: Dragon Martial Superiority
Superiority Dice: You Start with 4 Superiority Die, They are 1d8s and you use one
whenever you use a maneuver. You regain them all when you finish a short or long rest.
Saving Throws: If a Maneuver requires a Saving Throw, the DC is 8+ Your Proficiency +
your Strength
Mighty Leap: You may jump a height equal twice your movement speed before making
this attack, you may add a 1d8 of the weapon damage type for every 10ft you fell before striking your enemy. Effects that reduce your falling damage also reduce this abilities damage by an equal amount.
Draconic Coil: You may forgo one of your attack this turn to roll a Superiority die to your
AC until the end of your next turn.
Savage Sweep: You may forgo one of your attacks this turn to a roll a Superiority die. All
creatures in 5ft of you must make a saving throw or take that much damage plus your Str
Modifier.
7th Level: Draken Exertion
7th Level: Draken Exertion
You When you land a hit you may spend your reaction to Treat the attack as a critical, this attack
gives you one Level of Exhaustion
10th Level: Improved Dragon Superiority
10th Level: Improved Dragon Superiority
Dragon Superiority Die increase to D10s
Additionally you learn the Pushing and Sweeping battle maneuvers
15th Level: Legendary Wind
15th Level: Legendary Wind
Whenever you are subject to a saving throw and fail it, you may use your reaction to activate your
Second wind and also Automatically succeed the save
Whenever You use your Bonus Action to activate Second WInd Frightful Presence 20ft the DC of this presence is 8 + Prof bonus + Str Modifier
18th Level: Draken Ascendant
18th Level: Draken Ascendant
Draken Ascendants are the Pinnacle of Strength, the Power of a Dragon behind every Strike, their Bodies Transcend normal limits, their senses Heighten, The Hit Harder, Move Faster, and Recover unlike any other
Your Strength maximum becomes 24 and you gain +4 to Strength
While Wielding a Heavy Weapon your Movement increases by 10ft
You gain a blindsight of 60 ft
You may remove a second level of exhaustion whenever you take a long rest.