Rogue
Base Class: Rogue

You’ve perfected the art of killing for cash. The thrill of hunt is more exciting to you than a quick cut-throat. As a bounty hunter you focus your bloodlust to earn a living, using your gold to further your hunting passion.

Hunter's Hook

Starting at 3rd level, you gain proficiency to the homebrew item "Bounty Hunter's Hook".

Bounty System

When you choose this archetype at 3rd level, you gain the “bounty” ability.

In any town you travel too you can find a hit man's fence.

This mysterious figure will buy every head you collect for 1d4x10 gold per challenge rating, or 5 gold for less.

Each head you collect takes one minute to harvest and weighs 0.2/0.5/1/4/8 pounds per size category.

Dazing Strike

Starting at 9th level, when you succeed a melee attack, you can expend a bonus action to stun the target until the end of their next turn. You can use this ability a number of times equal to your Dexterity modifier, resetting on a long rest.

Identified Target

Once you reach 13th level, during any short or long rest, chose a favored enemy from the ranger table. For the next 8 hours every successful attack you make against that type of enemy does additional damage equal to half your sneak attack damage.

Death Sentance

When you reach 17th level, you have become a quick draw killer. At the start of combat, as a reaction, mark one enemy you can see. For the next minute all successful attacks you make against that target will be critical hits. You may use this ability once per hour.

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