Barbarian
Base Class: Barbarian

The path of the Stone Warrior is a path of great kinship with the earth and its magic. As you enter the stone warrior's rage, you can call upon the power of the earth to protect you and augment your strength. Stone Warrior uses magical techniques that control the elements.

Stone Form Rage

Starting when you choose this path at 3rd level, you can call upon the power of the earth to augment your strength and durability when you rage. For the duration of your rage you gain the following effects:

* Your AC is increased by 1

* Unarmed strikes deal 1d6 +STR bludgeoning damage, or 1d8 +STR if both hands are free

Shamanic Casting

At 3rd level, your connection with elements allows you to wild their power against your foes. You learn two cantrips from the Sorcerer spell list that must deal fire, cold, lightning, or thunder damage.

Elemental Strike

Starting at 6th level, while you are raging, your unarmed strikes count as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage. You can use a bonus action to charge one of your fists or weapons with elemental energy. Choose one of the following damage types: cold, fire, lightning, or thunder. If the next attack hits, you deal damage of the chosen type in addition to the attacks's damage.

The extra damage is equal to half your barbarian level. If the attack misses, your next attack can deal half the additional damage with the residual elemental energy. If that attack misses, the elemental energy dissipates and is lost. This effect cannot stack with itself in any way, and newly declared Elemental Stricks overwrite residual energy from missed Elemental Strikes.

You can use this ability a number of times equal to your Wisdom modifier.

Elemental Bulwark

Starting at 10th level, when you take fire, cold, lightning, or thunder damage, you can use your reaction to gain resistance that instance of damage. After the damage is applied, you lose the resistance and gain the effects of Elemental Strike for the type of damage you were hit by.

you can use this once per long rest

Massive Stone Form

Starting at 14th level, when you rage you can choose to enter Massive Stone Form. If you do so, you gain the following effects:

* If you are smaller than Large,  you become Large, along with anything you are wearing. If you lack the room to become large, your size doesn't change.

* Your unarmed and weapon attacks deal an extra 1d6 damage.

You can use this feature twice, and you regain all expended uses of it when you finish a long rest.

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