Base Class: Warlock
You are one of the lucky few to withstand the Bridge's power, and it has allowed you to make a pact through it, to the otherworldly beings who control your colleagues. Even with the immense knowledge the Bridge has shown you, you still are unaware of who or what is making a pact with you, but with such power, does it even matter? The Bridge's goals seem random, but every time you do its will the effects of your actions reverberate throughout the land.
Expanded Spell List
The Bridge lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.
Bridge Expanded Spells
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Spell Level |
Spells |
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1st |
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2nd |
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3rd |
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4th |
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5th |
Omniscient Armor
Starting at 1st level, after a creature deals damage to you, the Bridge protects you, giving you AC equal to your Charisma modifier + your Constitution modifier (minimum of 0) for the rest of the round.
Anti-Dice Shell
Starting at 6th level, you can call on the Bridge to slightly alter fate. When a creature makes an ability check or a saving throw, you can use this feature to subtract your Charisma modifier (minimum of 0) from their roll. You cannot use Anti-Dice Shell after the die's effect(s) occur.
If the roll would become 0 or lower after subtracting, it acts as a critical failure.
Once you use this feature twice, you can’t use it again until you finish a long rest.
Overwhelming Information
Starting at 10th level, the Bridge begins to show you more relevant information in battles. You become aware of the resistances, immunities, and vulnerabilities of all hostile creature within 30 ft of you.
Shatter Plane
Starting at 14th level you grow powerful enough to actually interact with the Bridge without even being near it. This connection allows you to choose one of three options:
Shatter Mind
Once per long rest, as an action, you can explode with a wave of knowledge, linking the minds of all creatures within 30 ft to the Bridge temporarily. Otherworldly tendrils reach into the minds of all creatures who fail an intelligence saving throw within 30 ft. of you, making them take 2d8+your Charisma modifier (minimum of 0) psychic damage per turn as long as they remain within 30 ft. of you. However, all creatures affected become aware of every spell you are able to cast and are aware of Shatter Mind's full effects.
Your speed is reduced to 5 ft. while Shatter Mind is active on at least one target.
If a creature leaves the 30 ft. radius, even if they return, they stop taking damage from Shatter Mind but instead will gain the frightened condition for 1 turn after they leave.
If a creature stays within 30 ft. of you for 3 consecutive turns, they are no longer affected by Shatter Mind, but instead will gain the frightened condition for 2 turns and permanently gain a flaw from the table below.
Flaw Table
| Roll | Flaw |
| 1 | "The Broken Bridge has opened my mind, and I am convinced that otherworldly creatures are invading our realm. I have to stop them above all else." |
| 2 | "I fear all magic items, believing they will destroy my mind if I touch them." |
| 3 | "I no longer fear death, as the Broken Bridge has assured me that I will be reincarnated." |
| 4 | "I have tasted the Broken Bridge's power, and I desperately want it again." |
| 5 | "The Broken Bridge is the most valuable item in all the realms. Nothing else is even worth taking." |
| 6 | "The Broken Bridge calls to me, begging to be completed. I must find the other pieces." |
Shatter Reality
Once per day, you may roll a D100, casting an effect from the table below.
| 1d100 | Result |
|---|---|
| 1 | Every creature within 20 ft. of you drops to 0 HP, including yourself. Any items dropped by hostile creatures, excluding artifacts, turn to dust. Roll on this table again. |
| 2 – 10 | Summon 4 pit fiends. They are hostile to all creatures, including yourself. |
| 11 – 15 | All your nonmagical items turn to dust. |
| 16 – 20 | A random member of your party, excluding yourself, suddenly falls prone |
| 21 – 30 | You suddenly change to a different race of the DM's choosing. |
| 31 – 35 | The nearest creature to you suddenly changes to a different race of the DM's choosing. This does not affect constructs. |
| 36 – 45 | You suddenly switch genders. |
| 46 – 50 | The furthest creature from you within a 50 ft. radius suddenly switches genders. This does not affect constructs. |
| 51 – 70 | Nothing happens. |
| 71 – 75 | You regain a level 1 spell slot. |
| 76 – 80 | All creatures within a 60 ft. radius including yourself gain the effects of a short rest. |
| 81 – 85 | A random nonmagical item in your inventory gains an enchantment of the DM's choosing. |
| 86 – 90 | A wand appears in you inventory with 1d4 charges of a Warlock spell of the DM's choosing. |
| 91 – 92 | All friendly creatures including yourself within an 100 ft. radius gain the effects of a long rest. |
| 93 – 94 | Summon a pit fiend for 4 rounds. It is friendly to you and your allies. |
| 95 – 97 | All friendly creatures regain 1/2 their HP. |
| 98 – 99 | Gain 1 artifact of the DM's choosing. |
| 100 | Regain full HP, full spell slots, and deal 3d12+4 true damage to all hostile creatures within 80 ft. of you. Roll on this table again. |
Shatter Soul
Once per month, you may call on the Bridge to sever a person's soul from their body. As an action, you may select 1 creature within sight, pointing a finger at them. This creature must make a Charisma saving throw, or else their soul is severed from their body. If the target is not affected, Shatter Soul is not used.
Whatever their alignment is, it shifts to True Neutral. They gain something akin to amnesia, not remembering anything about themselves or their connections with others. Any spells they might have known are forgotten unless they are written down (like a Wizard).
Note: The DM has full power to prevent casting Shatter Soul on certain targets. Shatter Soul may not be cast on creatures important to the story, or boss creatures.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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4/5/2019 11:47:02 AM
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125
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1
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1
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8/26/2019 12:54:44 AM
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386
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0
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1.5
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10/14/2019 9:06:04 PM
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100
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0
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1.75
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10/18/2019 9:23:36 PM
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76
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0
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2
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Coming Soon
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8/3/2020 12:05:34 AM
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135
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0
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2.1
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Coming Soon
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