Base Class: Fighter
Extending her aura a human locks the bandits in place as she slowly walks towards them, their end is nigh. Before they can even make a sound a weight of 10 tons crushes them leaving nothing but blood and pulverized bone. The power of gravity itself surges through her as she begins her advance ont he remaining bandits. Standing at the vanguard a dwarf in plate armour draws the very fabric of gravity around him, pulling the barrage of arrows that had been launched at his party his way. He is a tower of impenetrable might and will stop at nothing to protect those in his charge from harm.
Gravity Infusion
Staring at 3rd level, your strike can be enhanced by gravity's force. When you hit a creature with an attack, you can expend 1 gravity point to deal an additional 1d6 force damage. you can spend a maximum of 2 gravity points with this effect. this increases by two at 7th, 10th, 15th, and 18th levels. Your access to this force is represented by a number of gravity points. Your gravity points are equal to twice your proficiency. When you expend a gravity point it is unavailable until you take a short or long rest.
Attraction
Starting at 3rd level, you learn the gravitational influence cantrip.
Weightless Touch
Starting at 3rd level, your manipulation of gravity makes things you wear and wield feel almost weightless. You gain the following benefits. You are one size larger when determining carry capacity and encumbrance. Gravity courses through your body with every move, your base walking speed is increased by 10 feet.
Vector Shift
Staring at 3rd level, As a reaction when an ally within 30 feet is attacked with a ranged attack or spell, you can make the creature's attack target you instead of its original target. If the attack hits you, you become resistant to the damage for that attack. Additionally your ally can move half its movement as their reaction.
Gravity Rush
At 7th Level, your mastery of manipulating gravity has allowed you to rapidly accelerate and decelerate. On each of your turns in combat you can use your bonus action to use the dash or disengage action. you also gain advantage on dexterity saving throws from things you can see.
Pinpoint Precision
Beginning at 7th level, your weapon attacks score a critical hit on a roll of 19 or 20.
Gravity Aura
At 7th level, you are capable of surrounding yourself in a field of gravitational effects with a 10ft radius. It is a bonus action to activate your aura. Whenever a creature moves into or starts its turn in your gravity aura, you can cause it to make a Strength saving throw. On a failure, choose one of the following effects to occur.
* fall prone
* Push or Pull it 10 feet in a straight line
Aura DC: 8 + Proficiency Bonus + Strength or Dexterity Modifier
Improved Gravity Infusion
By 10th level, manipulating gravity when you strike with your attacks has become second nature to you. Your Gravity Infusion die is increased to a D8.
Distort Space
At 10th level any creature you attack inside your gravity aura has disadvantage on all attacks against anyone but you until the start of your next turn. any ally that is hit by this disadvantaged attack has resistance to the damage for that attack.
Empowered Aura
At 15th level, your gravity aura is improved to 20 ft radius. if it is active you can expend 1 gravity point to empower it, it deals 1d8 force damage to every creature that is currently being affected by it at the end of their turn. This empowered aura lasts for one min.
Black Hole
At 18th level, you may expend at least half of your maximum gravity points to do 1D12 for every 1 gravity points expended as force damage to everything inside your aura (this includes yourself but not your allies). Every hostile creature inside must make a Constitution saving throw, on succession they take half damage and are unaffected by the effects. on a failure they take full damage and are stunned for 1d6 turns. your aura then fades until a long rest to recover it. This ability can only be used once per long rest. All inanimate obects are blown 20 feet back from the point of origin, and there is a loud boom out to 100 feet.
Previous Versions
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