Base Class: Ranger
Glyph benders are rangers who rely heavily on the use of magic. Like sorcerers, they often get said magic from their ancestry. They have a larger spel list thatn other rangers, and also have a few special moves to use in combat.
Nature Bond
At 3rd level, glyph benders can tap into their deep pools of magic to create a bond with nature, and earn special moves from it. You gain access to four nature spells, as well as a bonus cantrip.
Physical Prowess
At 7th level, your physical shape is so great that you gain two things: one, a special new action, and two, advantages on STR saving throws.
Wild Resistance
At 11th level, you gain damage resistances, as well as condition immunities. Immunities to being frightened or prone, and resistances to fire, cold, and lightning.
Ultimate Spelcaster
By the time you reach 15th level, you have practiced your magic and technique so much that you have unlocked the most powerful tier of spell: 9th. You are able to cast every 9th level spell, but they still cost spell slots.
Previous Versions
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