Base Class: Rogue
These devilish tricksters take no shame in deception and trickery, even in false bribes. There is a very simple way to tell if one of them is lying: You know their lying if their lips are moving.
The Lie
At third level, you gains the ability to manipulate the surroundings to help you lie. As a bonus action, you create a cake within sixty feet of you. This cake may take on any appearance you want, but it must be size tiny. The cake is solid, but slices vanish as soon as they are removed from the cake. The cake emits an enticing smell within thirty feet of it; Creatures entirely within this range at the start of their turns or for the first time in their turn must a make a wisdom save contesting your deception roll, on a failure the move as close as they can to the cake and attempt to take slice as their next turn. As soon as the slice vanishes, the effect on them ends and they cant be affected again by the same cake. As a bonus action, or after one minute, you can cause the cake to explode. All creatures within a twenty foot radius must make a Dex save against your deception roll. On a failure, they take 3d8 fire damage and are knocked back 20 feet and land prone. On a success, they are not knocked prone and are only knocked back ten feet. All creatures who witness this explosion come to a sudden clarifying conclusion: THE CAKE WAS A LIE! You may use this a number of times equal to your charisma modifier times two (Minimum of once) You regain uses after a long rest.
Snake Tongued Oracle
At the end of a long rest, you may ask the DM one question, and they respond on a slip of paper. The DM must answer truthfully, however, they may or may not order you to lie to the best of your ability to the rest of the party about the answer. There is NO WAY to circumvent the lie other than a good insight check. The question must be a yes or no question.
Mask of Arcane Deceit
Starting at level thirteen, you gain a shield of magic around your mind. This provides the following benefits:
-Your mind can not be read or communicated with unless you allow it
-Any form of magic that would reveal you to be telling the truth reveals you to be telling the truth no matter what
-Magic cannot discern or detect this ability
-You cannot be forced in any way to tell the truth
A Perfectly Mundane, Normal, and Socially Acceptable Action
At level 17, you become so deceitful and conniving that even your actions can tell lies. As a bonus action, you can assume an unassuming form described by most as an "Average Joe". For the next minute, anything you say or do will be regarded by any and all as perfectly socially acceptable. No matter what you do, anyone who can be fooled b an illusion will consider you a nice, polite person. You could murder someone in public an it would be okay. After the one minute, people still regard your actions from the minute as okay, but any new non-acceptable actions will be perceived as normal. Once you use this feature, you cannot use it again until after a long rest.
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