Base Class: Barbarian
The Underdark is home to forces too maddening for most to comprehend. The Path of the Shattered is walked by those who do not seek to comprehend but to overcome through sheer force. These barbarians are the bulwark against that which lurks in the shadows below.
Extended Senses
At 3rd level, you have accepted the darkness as your home and begin to open your senses to your surroundings.
You gain Darkvision up to 30 feet if you do not already have it. If you do have darkvision, your range is increased by 15 feet.
Also, as an action, you can make a Wisdom (Perception) check and attempt to locate a creature that is hidden within 15 feet of you. This range is increased to 30 feet at6th level, 45 feet at 10th level, and 60 feet at 14th level This check is made at advantage if you do so while Underground or in an enclosed space.
Shadow Enforcer
At 3rd level, your rage can be felt through the shadows. When you enter a rage, any creature attempting to hide from you must make a Charisma saving throw equal to 8 + your proficiency bonus + your Charisma modifier. On a fail, the creature loses their stealth and is stunned until their next turn
Resilient Mind
At 6th level, you become a force of darkness. While in a rage you take half damage from psychic damage. Additionally, if you fail a save that would result in being mind-controlled, you can expend a rage to immediately succeed. Saves against being mind-controlled while in rage immediately fail.
Hardened Will
At 10th level, you gain proficiency in Wisdom saving throws and your Danger Sense always works so long as you are not incapacitated
The Voids Embrace
Your time braving the void has manifested in your fighting abilities. Starting at 14th level, once per rage, you can force the target to make a Wisdom saving throw with the DC equal to 8 + your proficiency bonus + your Strength modifier. On a fail, you can apply one of the following effects
- The target becomes enthralled and will obey your commands until the effect ends. Once the effect ends, this target cannot be enthralled for 24 hours
- Regain hit points equal half the amount of damage you deal to the target while they are under the effect.
- The target suffers the blind condition until the effect wears off
The effects end when the rage ends.
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