Rogue
Base Class: Rogue

Not everyone enjoys their work, especially when their work is killing.  You, however, find great joy in your ability to inflict pain and death against your foes.  It is simply what you were born to do!

Cruel Intent

When you choose this archetype at 3rd level, you gain proficiency with the poisoner's kit.  You also gain double proficiency on Charisma (Intimidation) checks.

Joy in the Blood

Starting at 3rd level, you are at your deadliest while you are carving out sections of your enemies.  When you reduce a dangerous creature (DM's discretion) to 0 hit points with a melee weapon attack, you gain advantage on your next melee weapon attack.

Deadly Momentum

Starting at 9th level, you gain momentum with each attack, allowing you to increase your deadliness. When you reduce a dangerous creature (DM's discretion) to 0 hit points, your movement speed increases by 10 feet until the beginning of your next turn.

In addition, when you deal sneak attack damage on your turn, and you meet the requirements of sneak attack on your next attack, you may deal additional damage equal to your Rogue level.

Death Incarnate

At 13th level, you are so ferocious in combat that you may cause your enemies cower in fear, or run screaming from the battle.  Using an action, you may choose a number of hostile creatures equal to your Charisma modifier, within 20 feet that you can see.  Each target must make a Wisdom saving throw against your Charisma (Intimidation) check.  You choose one of the following effects to impose on all of the creatures which fail the save:

  • The creature is paralyzed until the end of your next turn.
  • The creature is frightened until the end of your next turn, spending their movement to run as far away from you as possible on their turn.

On a successful save, the creature is not affected and cannot be targeted by the same option for 24 hours.  Once you have used this feature, you cannot do so again until you complete a long rest.

Avatar of Death

When you reach 17th level, you are the true visage of death and destruction, gaining the ability to take on the mantle of a Reaper.  As an action, you can magically transform into a shadowy visage of death, decay, and destruction.  You gain the following benefits for 1 minute:

  • You have resistance to damage from non-magical, non-silvered weapons.
  • All of your weapon attacks deal necrotic damage, instead of their listed damage type.
  • Your weapon attacks score a critical hit on a roll of 19 or 20 on the d20.

You may use your bonus action to make a single weapon attack on the same turn you activate this feature. Once you use this feature, you can't use it again until you finish a long rest.

Previous Versions

Name Date Modified Views Adds Version Actions
10/5/2018 3:02:59 PM
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1.0
Coming Soon

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