Base Class: Paladin
Bahamut Has Chosen You As His Champion To Fight In His Name And To Dispense His Justice And Combat All His Enemy's
Oath Spells:
3rd Level: See Invisible, Flaming Sphere
5th Level: Sleet Storm, Tongues
9th Level: Cone Of Cold, Fly
13th Level: Chain Lightning, Find The Path
17th Level: Delayed Blast Fireball, Etherealness
Divine Sense
The presence of evil dragons and dragon kind, they register on your senses like a noxious odour.
As and action you can open your awareness to detect such forces. Until the end of your next turn you know the location of any evil dragons and dragon kind within a 3 mile radius. You can use this feature a number of times equal to 1+ plus half your level rounded down per long rest
Aura Of The Drake
Starting At 3rd Level, your scales are hardened to be more like that of a true dragon giving you a base AC of 16
Aura Of Dracarys
Starting at 7th level you project a 30ft aura to you and your party that gives advantage on saves vs breath weapons
Aura Of Protection
At 15th Level you have protection from fire, cold, lightning and poison
Dragon Incarnate
At 20th Level, you can sprout a set of dragon wings giving you a flying speed of 80ft. You also project an aura of fear in a 60ft radius to evil creatures, much like the aura projected by true dragons.
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