Base Class: Barbarian
Bringing the heat in the kitchen and in battle
Signature Dish & Tools of the Trade
Signature Dish
Starting at 3rd Level, your experience and practice within the culinary arts has given you a Signature Dish. When you or a friendly ally consumes your Signature Dish, they heal for 1d8 + your Wisdom Modifier (This ability increases by 1d8 at 6th, 10th, and 14th level). Your Dish can be anything, just as long as you can take small quantities around with you. It also counts towards your ration count. During a short or long rest, you may use this time to cook up your signature dish. The number you can cook per day equals your Wisdom Modifier plus half your proficiency bonus (rounded up) . It takes a bonus action to consume your signature dish.
Unfortunately, you can only carry your Dish in your satchel, which can carry a maximum of 12 helpings at all times (13 at Level 20). Also, if you have not consumed your Signature Dish by your next long rest (or within 24 hours), the Dish expires
Tool Master
Due to your training, you may use your Cook's Utensils as weapons. You have proficiency when attacking with these tools. Your tools get these added effects:
Chefs Uniform- (Light Armor) 10 + Wisdom Modifier, and gain +1 AC for a stain. You have a number of stains equal to your Proficiency bonus-1.
Frying Pan- 1d6 Bludgeoning (1d8 Versatile). When you roll a critical strike against an opponent, add an extra 1d6 (1d8 Versatile) damage, and the target is stunned for its turn.
Lid- +1 Shield. If an opponent rolls a 1 when attacking you, you may use your reaction to slam the Lid into the target's face, dealing 1d8 Bludgeoning damage. The target then must succeed a DC 15 Strength Saving Throw or be knocked prone.
Cleaver- 1d4 Slashing Damage (Finesse, Light). When attacking an enemy that bleeds, this deals an additional 1d4 Slashing Damage. On a critical strike, this can sever appendages of non-magical creatures.
Mixing Spoon- 1d8 Bludgeoning (light) When attacking you can load a helping of your signature dish and attack like a catapult to deal 1d6 damage (Range 20/60). If launched at an ally they can make a Dex check with advantage to eat it as a reaction, gaining any benefits it has.
Steak Knife- 1d6 piercing. Due to serrations along the blade, you can pierce the toughest of armor. Add +2 to your attack roll when you make a melee attack. This is not your average knife, kept razor sharp through the hardest of Dwarven Stone. Deal an additional 1d4 against any creature on a critical hit.
Thick Skinned
At the 6th Level, you have grown so accustomed to both insult and terrible food that you become resistant to their negative effects. Anything involving hearing that would negatively affect you is nullified. You also have advantage against all charming and have a resistance to poison.
In addition, your Signature Dish now removes one negative status effect when consumed.
Flavor Rush
At the 10th Level, when an ally consumes your Signature Dish, they gain an additional action. They must wait for a long or short rest for this ability to recover.
In addition, you now have full immunity to being poisoned.
Fear the Chef
At the 14th Level, you can let out a scorching insult to all enemies within 60 ft of you. They must roll a Wisdom DC equal to 10 + your Charisma modifier + your Wisdom modifier or be frightened for three minutes. You may only use this once per short rest. Anything with a Wisdom Score below 14 automatically fails.
You can now create a Signature Dish that, when consumed by you or an ally, it is equivalent to consuming a Potion of Heroism. The Battle Chef may only make this special batch once per week.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
9/1/2020 3:47:46 PM
|
4
|
0
|
--
|
Coming Soon
|
|
|
9/1/2020 3:53:23 PM
|
10
|
3
|
--
|
Coming Soon
|
-
View User Profile
-
Send Message
Posted Apr 11, 2021thanks!
-
View User Profile
-
Send Message
Posted Apr 10, 2021This is amazing!