Warlock
Base Class: Warlock

Learning was always your passion. Perhaps you participated in a ritual to contact an Arcanaloth, and it found you worthy. Or maybe you asked an archmage at your wizarding college all the wrong questions, and the disguised fiend struck a deal. The Arcanaloth's main goal is to gain more knowledge, and forming a pact is a surefire way to acheive it. They give their warlocks power in droves, as long as they can supply somthing new to them. 

Expanded Spell List

The Fiend lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

Fiend Expanded Spells
Spell Level Spells

1st

illusory script, magic missile

2nd

arcanist's magic aura, arcane lock

3rd

lightning bolt, tiny hut

4th

arcane eye, secret chest

5th

legend lore, telepathic bond

Arcanaloth's Voice

At 1st level, the Arcanaloth has gifted you a tiny amount of its linguistic knowledge. You learn how to speak, read, and write three languages of your choice. Whenever you finish a long rest, you can change one language to a different one. 

Knowledge is Power

At 6th level, your patron gifts you with even more knowledge. You gain proficency in Arcana if you don't already have it, and you cannot misplace anything you have written down or made an agreement about. For example, if you make a deal with a goblin gang to stay away from a town, you cannot misplace it and know exactly where the written deal is, as long is it is on the same plane of existance. 

Arcane Encyclopedia

At 10th level, your knowledge of magical facts and secrets have become so vast that almost nothing is unknown to you. When you roll a d20 for an Arcana check and get a roll lowe than a 10, you can treat that roll as a 10. Also, Yugoloths are no loneer hostile to you nless you attack them. 

Planar Swap

At 14th level, you have formed such a bond with your patron it can aid you in battle. As an action, you can swap places with an Arcanaloth for 1 minute. You control the Arcanaloth, and it has the same stats and spell list as in the Monster Manual. If it dies before one minute is up, you instantly teleport back in the same place you left from. You can also use this ability when you drop to 0 hit points. You make death saving throws as normal, and if you die, the Arcanaloth persists for the full duration. 

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