Base Class: Sorcerer
Somehow your soul came to close to the Nothingness of the Void while is was traveling to your body. This event changed the very being of it.
With time you learned to use the Void to harm your enemies and defend your self.
Void Film
A laver of Void surrounds your body and makes it harder to hit you. When you aren't wearing armor, your AC equals 13 + your Dexterity modifier.
Empry Force
Startig with level 1 you learn to infuse the emptyness into your ranged magic attacks. When you cast a spell of first level or higher you can spend a numer of sorvery point up to the spells level. For each Sorcery Point used this way, you deal 1d4 force damage in addition to the spells damage. You get one Sorcery point with level one which you can only use in this way.
Focused Void
Starting at 6th level, you can use the nothingness that surrounds you in two more ways. As a bonus action you can spend Sorcery Points to activate one of the following effects.
Feet: You focus the Void on your feed, for the next hour you have advantage on all effects that would knock you prone or would elevate you from the ground. (2 Sorcery Points)
Torso: For the next hour Ranged attacks and ranged magic attacks that are aimed at you are made with disadvantage since the Void around you diverts their path. (3 Sorcery Points)
Repulsive Aura
At 14th level, you gain the ability focus the Void even more to push yourself away from the ground and air itself. You gain a flying speed equal to your current speed. You can activate this effect as a bonus action on your turn. It lasts until you dismiss it as a bonus action on your turn.
Pure Void
At 18th level, you gain immunity to force, bludgeoning and piercing damage.
Additionaly you gain the ability to tranport to the Void plane, a place that contradicts all logic of other planes. Once you use this feature, you must finish a long rest before you can use it again.
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