Ranger
Base Class: Ranger

You are a ranger that is as good at magic as you are at archery.

Lord of the Hunt

At 3rd level, you gain  four superiority dice, which are d8s, and you expend one whenever you use a maneuver. You regain them all when you finish a short or long rest. 

You gain another superiority die at 7th level and one more at 15th level. 

Multiattack Defensive

At 7th level, when a creature hits you with an attack, you gain a +4 bonus to AC against all subsequent attacks made by that creature for the rest of the turn.

Multiattack

At 11th level, you use a spell slot, as a bonus action, that gives you spectral arrows equal to the spell slot used. On your next attack your arrow, if it hits, gets a number of hits equal to the spell slot used as guaranteed. On the next attack the number goes down by one until there are no more spectral arrows left. If you use another spell slot before the spell finishes then the previous arrows are lost. This spell can only be used as long as you still have spell slots.

Sorcerer's Archer

At 15th level, you know all the spells in the sorcerer spell list, up to your available level of spell slots, and can attach a spell to an arrow. If the spell has a DC challenge then you use may use your Dexterity modifier instead of the chosen spell modifier.

Previous Versions

Name Date Modified Views Adds Version Actions
10/9/2018 1:08:36 PM
236
3
--
Coming Soon

Comments

Posts Quoted:
Reply
Clear All Quotes