Base Class: Warlock
Your patron is a relatively young but powerful creature who lives on a star-shaped world, known for its ability to take on the qualities of other creatures.
The Hungry One's motivations are inscrutably simple, at times seeming to be almost entirely centered around the pursuit of material pleasures such as tasty foods and a good night's rest. Honoring your patron might be as straightforward as providing offerings of fruits, cakes, and other sweets, or living in a manner befitting the entity's ideals. What some might consider lazy or slovenly, you know to be the greatest of all possible lifestyles.
Expanded Spell List
The Hungry One lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.
| Spell Level | Spells |
| 1st | disguise self, feather fall |
| 2nd | alter self, gust of wind |
| 3rd | stinking cloud, fireball |
| 4th | locate creature, stoneskin |
| 5th | geas, mislead |
Copy Abilities
Starting at 1st level, your patron gifts you the power to physically resemble another creature and take on its attributes. You can use your action to touch a creature and attempt to copy its abilities. The creature must succeed on a Constitution saving throw against your warlock spell save DC (the creature can choose to fail this saving throw). On a failed save, your creature type, damage resistances, damage immunities, and damage vulnerabilities are replaced with those of the creature, and your skin takes on the color and appearance of the creature's skin. You are immediately aware of all your new traits, and you are considered to be a shapechanger while in this form.
This transformation lasts for up to 1 hour, or until you use your bonus action to revert to your normal form.
You can use this feature a number of times equal to your warlock spellcasting ability modifier (minimum 1). You regain all uses of this feature after finishing a long rest.
Curbed Appetite
Also from 1st level, your patron's endless pursuit of sweet desserts can be channeled as magical energy. Constitution is now your warlock spellcasting ability.
Astral Barrage
Starting at 6th level, you have learned how to convert copied abilities into concentrated astral energy, then release the energy from your mouth for a powerful attack. While you are transformed from using Copy Abilities, you can use your action to revert to your normal form, then make a ranged (20/60) spell attack. On a hit, the attack deals radiant damage equal to 2d6 plus the copied creature's Constitution score.
Consume
Also at 6th level, you have figured out how to ingest the magical essence from copied abilities as sustenance. When you successfully use your Copy Abilities feature, you can opt to forgo the transformation and instead regain hit points equal to the copied creature's Constitution score. Any hit points gained in this manner above your hit point maximum are instead gained as temporary hit points.
Copy Traits
Starting at 10th level, successfully using your Copy Abilities feature additionally causes your condition immunities, movement speeds, and senses to be replaced with those of the target creature, and your transformation now lasts for up to 8 hours. You also inherit the creature's special traits (if any) for the duration of your transformation.
If the creature's traits are aided by a physical attribute, such as a pseudodragon's wings or a fish's gills, your form changes to include proportional versions of these attributes.
Recall Copies
Starting at 14th level, you have mastered the art of copying such that you can restore the features and traits of copied creatures from memory. You can use your Copy Abilities feature to replace your creature type, vulnerabilities, resistances, immunities, speeds, and senses with those of any creature you previously successfully copied, and inherit that creature's special traits (if any). Recalled creature copies cannot be used for your Astral Barrage or Consume features.
Free Form
Also from 14th level, your Copy Abilities transformation now lasts until you use your bonus action to revert to your normal form or until you use your Astral Barrage or Consume features. While transformed in this manner, you are considered to be in your true form.
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