Warlock
Base Class: Warlock

Who can you trust? Who was that whispering in your ear? Or speaking with your tongue?

Expanded Spell List

The Celestial lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

Celestial Expanded Spells
SPELL LEVEL SPELLS
1st Magic Missile, thunderwave
2nd Acid Arrow, Mirror Image
3rd Animate Dead, Fireball
4th Blight, Dimension Door
5th Cloudkill, Animate Objects

Bonus Cantrips

At 1st level, you learn the Prestidigitation and Ray of Frost cantrips. They count as warlock cantrips for you, but they don’t count against your number of cantrips known.

Master's footsteps.

Once per short rest you may cast Levitate. 

Master's Guiding Hand

As a bonus action you can conjure one tentacle at a point within 30 feet.
Tentacle:
Melee Weapon Attack: uses your spell modifier to hit, reach 5 ft., one creature. Hit: 1d10 psychic damage (increasing by 1d10 at 10, 15, 20.). If the target is Large or smaller, it is grappled (escape DC equal to your warlock dc). The target can repeat this save at the end of it's turn.

This ability can only be used once per long rest.

Mental Prison

Starting at 10th level, you gain temporary hit points whenever you finish a short or long rest. These temporary hit points equal your warlock level + your Charisma modifier. Additionally, choose up to five creatures you can see at the end of the rest. Those creatures each gain advantage on their next saving throw. 

Master's Teachings

At 14th level you gain a phylactery of your own. If you are killed and your body destroyed and your phylactery is still intact you may gain a new body in 1d10 days, regaining all yourhit points and becoming active again. The new body appears within 5 feet of the phylactery.

Comments

Posts Quoted:
Reply
Clear All Quotes