Ranger
Base Class: Ranger

Subclass made so that a player can have a useable pet dog, based on Beast Master but adapted for ease of use of a first time player.

Beloved Partner

Your dog companion is a beast of Medium size or lower and has the following stat block.


Dog

AC: 13 + Your Proficiency Bonus | HP: 12 (+8 for each level you gain after 3rd) | Speed: 40ft

STR:12 | DEX:15 | CON: 12 | INT:3 | WIS:12 | CHA:6

Keen Senses: The dog has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions

Bite. Melee Weapon Attack: + 4 + Your Proficiency Bonus to hit, reach 5 ft., one target. Hit: (2d4 + 2+ Your Proficiency Bonus) piercing damage.


It obeys your commands as best it can and acts on your initiative. You determine its actions, decisions, attitudes, and so on. Doing so requires no action by you, unless you direct it to take the Attack action, which then requires the use of your action. You can also use your bonus action to instruct your dog to take the Help action. Through your Extra Attack feature, you also can make one weapon attack yourself when your companion takes the Attack action. If you are incapacitated or absent, your companion acts on its own. The beast never requires your command to use its reaction, such as when making an opportunity attack.

Your companion is proficient in the same skills as you and gains proficiency in all the same saving throws as you. Add your proficiency bonus to the beast’s AC, attack rolls, and damage rolls, as well as to any saving throws and skills it is proficient in, it can spend Hit Dice during a short rest to regain hit points.

While traveling through your favored terrain with only the beast, you can move stealthily at a normal pace.

The hunter's mark spell also applies to attacks and checks made by your companion.

If you are knocked unconscious your pet will fight to the death to protect your body, but will not leave your side.

If your dog is slain it can be nursed back to health over 8 hours and after expending 25gp with of herbs and medicines, unless the body is unrecoverable in which case a new companion can be found or requested for the same price. 

 

Exceptional Training

Starting at 7th level your dogs attacks attacks are now considered magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage.

One Mind

Your bond with your pet had developed so far that you can communicate basic ideas without words. You can send a silent simple command to your pet though no more than a glance or whistle. When in contact with your pet it can convey simple messages through feelings that it shares with you.

Get Em!

At 11th level, you can use your bonus action to command your companion to make a melee attack against each creature of its choice within 5 feet of it, also when your animal companion takes the Attack action, it can make two attacks.

Share Spells

The connection between you and your animal companion is subliminal, yet profound. Beginning at 15th level, when you cast a spell targeting yourself, you can also affect your beast companion with the spell if the beast is within 30 feet of you. 

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