Base Class: Warlock
A mysterious, ethereal figure that appears to those lost in the mountains and dying of cold, offering them salvation in exchange for their service under its watch. Reports tell that the visage resembles either a large man with a long beard clad in furs, or a beautiful woman with ghostly pale skin and translucent hair. The goals of this entity are unknown, but it is praised as much as it is feared. Some travelers take this as a sign of death looming, while others see it as salvation. Those that accept The Warden's offer find themselves constantly chilled, yet not feeling cold. In fact, it's hard for them to feel much of anything, and it's rumored that it's not just their skin that is frozen, but their hearts as well.
Extra Spells
You learn the following spells at the specified levels. These spells do not count against the total number of Warlock spells known.
LEVEL SPELLS
1st Armor of Agathys
3rd Shadow Blade
5th Fly
7th Ice Storm
9th Cone of Cold
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Warden's Protection
Starting at 1st level, you are comfortable in temperatures as low as -30 degrees Fahrenheit, you ignore difficult terrain caused by ice and snow, and you gain resistance to cold damage.
Warden's Frost
Starting at 6th level, you can call on your patron to empower your attacks. When you hit with a melee weapon attack, you can use this feature to add 2d10 cold damage to your roll. The damage increases to 3d10 at 11th level and 4d10 at 17th level. You can use this feature twice at 6th level, three times at 11th level, and four times at 17th level. You regain all expended uses on a short rest.
Warden's Barrier
Starting at 10th level, your body has adapted to weather the elements. You gain immunity to frigid climates and cold damage, and your tough skin grants you resistance to fire damage as well.
Warden's Retribution
Starting at 14th level, your skin is constantly coated in a thin layer of ice. Any creature within 5 feet of you that hits you with a melee weapon attack immediately suffers cold damage equal to half your Warlock level (rounded up), plus your Charisma modifier.
Additionally, your icy skin grants you a +1 bonus to AC and resistance to piercing damage from nonmagical, nonsilvered weapons.
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