Warlock
Base Class: Warlock

Your Warlock has made a deal with an ancient dragon. Dragons are known to hold knowledge from mortals, and your warlock wishes to know those secrets. Work with your DM to figure out how your character interacts with their patron, and how the type of dragon influences those interactions. Is your character as cunning as their green dragon patron, causing them both to think they manipulated each other to get the better end of the pact? Does your warlock disagree with their greedy red dragon's wishes, or are they as goofy and talkative as their copper dragon patron? Many of the chromatic dragons see the pact as a way to manipulate people, while metallic dragons would see it as an apprenticeship. 

Expanded Spell List

The Draconic lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

Draconic Expanded Spells
Spell Level Spells

1st

feather fall, chromatic orb

2nd

gust of wind, magic weapon

3rd

haste, fear

4th

mordenkainen's private sanctum, arcane eye

5th

destructive wave, geas

Knowledge of the Wyrm

When you first form the pact with your patron, you learn Draconic and get advantage on all Charisma checks when interacting with dragons. In addition, you get to pick the color of your draconic patron. This choice will help determine things involving later abilities in this subclass.

Chromatic Dragons- These evil dragons are greedy, prideful, manipulative, and come in the colors red, black, blue, green, and white. These dragons might have tried to manipulate or intimidate your warlock into forming an unfair pact.

Metallic Dragons- These good dragons are noble, kind, and come in the colors gold, silver, bronze, brass, and copper. These dragons don't normally instigate the pact, and will usually make sure that the terms in the pact are fair. 

Bahamut- The platinum god of metallic dragons (could also fit as a Celestial patron)

Tiamat- The five-headed goddess of chromatic dragons (could also fit as a Fiend patron)

Dracoliches- Dragons (good or evil) who have found out the secret to immortality and are disapproved of by both Bahamut and Tiamat. (could also work as Undying/Undead patron)

Elemental Eldritch

Starting at 1st level, your patron gives you the ability to shift the elements to your liking. You learn the eldritch blast cantrip. If you already have this cantrip, you can choose a different cantrip from the Warlock spell list. In addition, you can change the damage type of eldritch blast to the breath weapon of your patron. If you have a draconic deity or a dracolich, there are specific damage types for those as well.

Red, Gold, Brass- Fire

Black, Copper- Acid

Blue, Bronze- Lightning

White, Silver- Cold

Green- Poison

Diety (Good)- Radiant

Diety (Evil), Dracolich- Necrotic

Scales of the Serpent

Starting at 6th level, your patron gives you defense in the form of their own scales covering your skin. You can add your Charisma modifier to your armor class as long as you aren't wearing armor. You can wield a shield and still gain this benefit. 

Dragon's Heart

Starting at 10th level, you gain resistance to the damage type associated with your draconic patron (detailed in your Elemental Eldritch ability). In addition, you can change the damage type of any spell you cast to the damage type associated with your patron. You can do this a number of times equal to your proficiency bonus. You regain all expended all uses when you finish a short or long rest. 

Draconic Entity

Starting at 14th level, you can summon an image of your patron, overloading your body with the strength, agility, and influence of a dragon. For 1 minute, you gain the following benefits:

  • You have advantage on all Charisma checks.
  • You can take the Attack, Dash, and Disengage action as a bonus action.
  • You gain immunity to your patron's associated damage type.
  • All hostile creatures within 15 feet of you must make a Wisdom saving throw against your Warlock Spell Save DC or be frightened by you. This condition ends when the image disappears.

Once you use this feature, you can’t use it again until you finish a long rest.

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