Base Class: Barbarian
At birth they are covered in blood and are fueled by seeing their own blood or others. They can smell blood from a mile away and can track where the target is going. they are usually used for blood hounds and unkillable soldiers for war.
Bloodbath rage
At 3rd level when you enter a rage you gain 1d10 temperary hit points and when you kill a target you restore hit points equal to the ammount of hit points equal to the amount the target had left. After the rage ends perform a con saving throw of 10 and if failed you lose all the hp you have gained from your rage and take 1d12 bludgeoning damage.
Blood Tracker
from your taste of blood, you can perform a wisdom check to track the tagets blood and can tell what direction they are going and how much blood they have lost. you gain advantage if your hit points are full.
Burning Blood
At 6th level all of you attacks deal an additional 1d6 fire damage and you are resisted to fire damage when your not in a rage and are immune to fire damage when you are in a rage.
Sacrafice in Blood
when a ally target is attacked and dropped to 0 hit points you can cut yourself open and take 5d12 necrotic damage when you take the damage the ally target gains hit points total to the ammount of damage you have taken by this effect. cannot be used until you perform a long rest
Soul blood
when you are lower then 10 hit points you gain 2 additional attacks per turn and are unable to drop past 10 hit points. after 3 rounds of combat you need to succeed on a con save of 20 or drop to 0 hp. cannot be used again until you perform a long rest
Comments