Rogue
Base Class: Rogue

A Soulknife possesses powerful psionic potential. They channel this reservoir of inner magic into tangible blades of psychic energy, striking at their victims’ minds.

Psychic blade

As a bonus action, you can create a magical blade of shimmering psychic power from one or both of your hands. But one of your hand is manifesting a blade, you can’t hold anything in theAs a bonus action, you can create a magical blade of shimmering psychic power from one or both of your hands. But one of your hand is manifesting a blade, you can’t hold anything in that hand.You can dismiss one or both played at any time (no action required), and they disappear if your incapacitated. The blast is a simple melee weapon with the finesse light and thrown properties it is a normal range of 30 feet and a long range of 60 feet and it deals 1d6 psychic damage on the hit if you throw the blade is part of an attack, vanishes immediately after it hits or it misses its target, the blade otherwise disappears the incident it leaves your hand

Cyanic enchantment

You can focus your sonic power to give yourself an extraordinary ability. When you finish your long rest you gain one of the following benefits of your choice which lasts until you finish a long rest:

you can communicate telepathically with any creature you can see within 30 feet of you. If a creature can speak at least one language it can respond to you telepathically.

Increase your walking speed by 5 feet

Your head point maximum and your current hit points increase by an amount equal to your intelligence plus your rogue level

 

Increased hit point maximum

You’re a point of maximum and your current head boy is increased by the amount equal to your intelligence modifier plus your rogue level

Increased movement speed

Increase your walking speed by 5 feet

Telepathy

You can communicate telepathically with any quid you can see within 30 feet of you. If a creature can speak at least one language, it can respond to you telepathically.

Terrifying blade

You’re psychic bladed can now stroke terror within a target: when you damage a creature with your psychic blade, you can force the target to make a wisdom saving throw (DC equal to 8+ your proficiency bonus + intelligence modify). Anna failed to save, the creature is frightened of you until the start of your next time and a successful save, creature isn’t frightened and is immune to your terrifying blade for 24 hours.

Into the void

You can weave the void of cyanic static to mask a physical presence. As an action can magically become invisible along with anything you’re wearing or carrying, for 10 minutes this invisibility ends if you make an attack or if you force A creature to make a saving throw. You can use this feature a number of times equal to your intelligence modify minimum of once, and you will gain or expended uses when you finish a long rest

Rend mind

You can sweep your psychic blade directly through creatures mind. As an action why you have at least one psychic played manifested, you can force a creature you can see within 30 feet of you to make an intelligent saving throw (DC equal to 10+ your proficiency bonus+ your intelligence modifier). If you’re hidden from the target, it’s disadvantage on the safe. On a failsafe the target takes 12d6 psychic damage, and it is  stunned until the start of your next term. On a successful save, the target takes half as much damage and isn’t stunned. One of those psychic blades vanishes after using this feature. You can use this feature a number of times equal to your intelligence.

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