Fighter
Base Class: Fighter

Warriors who use their will and resolve to achieve the unachievable.

Unarmed Master

At 3rd Level, You gain the following:
Reflexes: You are able to grapple, throw, restrain, or make an unarmed attack as a reaction.
Quick Strike: You can make an unarmed attack as a Bonus Action.

Gritty Resolve

At 7th Level, You gain access to Grit points. Grit points are equal to your Constitution Modifier and are refilled after a short rest. With these points you can do the following:

Unshaken Stance: You can reduce damage dealt to you by 1/2 the amount

Soulful Strength: You can heal 1d10 hit points

Improved Critical

At 10th Level, Your weapon attacks score a critical hit on a roll of 19 or 20.

Inevitable End

At 15th Level, As an Action, If an enemy is bloodied and is within attacking range, roll a D20 adding strength and proficiency only. If the amount beats the enemy's AC, their hit points are reduced to 0. 

Legendary

At 18th Level, Once per short rest, as a free action you gain +30 temporary hit points that last until combat ends

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